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  1. #1
    Player
    Rowe's Avatar
    Join Date
    Aug 2011
    Posts
    61
    Character
    Rai Leviathan
    World
    Excalibur
    Main Class
    Conjurer Lv 50

    Change it back to action queueing or I am going to quit!

    Hey Devs,

    You have totally destroyed the rhythm and flow of battle and you need to fix it or that is it I will finally give up on this game. What is worse than queueing up and action? Nothing, as in nothing happening when I press a button, that is in fact worse than the queueing system the game had prior to 1.19. Did you guys even test this?

    ***update*** I initially posted this after my 1st real log-in after the update. I was on my 50 ARC and an LS member asked for help with his rank 34 quest, he kept getting killed getting to Mor Dona. I teleported him to Mor Dona and was going to escort him to the ???s near the Black Shroud zone.

    My first post 1.19 combat was as a 50 archer against a 50 hog, I killed it but depleted 50% of my MP, and also noticed even when my character finished it's action's animations there was still a good sec or more where another action would not proc and I'd get a message saying it wouldn't. The LS member aggro'd a 53 Hog and I pulled it off him, but he kept running and this one hit me harder than the 1st hog, it got to the point where my cure IIs and sacrifice IIs weren't keeping up with the damage the hog was doing and I died. Still combat seemed wrong, really wrong. I was having to hit an action button 3-4 times after the previous action had completed before my intended action would trigger.

    I returned and teleported back changed to 50 LNC and went to find the LS-mate who by then had been killed by an Eye. I killed the 52 Eye that had killed him and raised him. Proceeded to escort him killing some more eyes on the way all the while being totally dissatisfied with the way there was so much apparent lag in combat and actions not triggering even when my character was standing still.

    I logged that night and didn't play the next day, but that next night I checked the forums and numerous other people reported that there had been lag in combat and actions were not triggering even when their characters were standing still but it had cleared up.

    I logged in and checked, ran out and fought something as LNC. It was no long as bad it had been. I thought that first night was what we were stuck with. IT isn't as bad now as I had thought although is still sucks. Yup I still don't like it, it is not fluid and I thank the 12 I am not a DoM.
    (6)
    Last edited by Rowe; 10-12-2011 at 01:17 AM.

  2. #2
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    You could, you know, do what humans do best and ADAPT.
    (4)

  3. #3
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    And here I thought OP was a THM that was mad they couldn't Siphon MP from a dead mob. Meh.
    (0)

  4. #4
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Djeserit View Post
    You could, you know, do what humans do best and ADAPT.
    Adaptation is necessary in humans. In a video game it is not. You have the choice to simply stop playing.
    (2)

  5. #5
    Player
    Nekokami's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    19
    Character
    Neko Okami
    World
    Cerberus
    Main Class
    Botanist Lv 50
    Well I just died because of the new casting system, it is not adapting we need to do... how do you adapt to something that is broken?

    If they do not want to bring back action queueing then at least sort out cast bars and recast timers to show the REAL cast time.

    We need to start casting after the previous spell has finished.... how do we know the previous spell has finished, should we just wait for a second after the animation has finished because sometimes even that is not long enough to wait before we can cast another spell. It does not even say we can not cast yet, it just let's us think "hey where's the spell I cast?" then you realize the spell was not cast and by the time you cast again you are dead because the enemies have gotten 2 more hits on you.

    I would not say "I'm going to quit" but it really hurts seeing the broken cast timers and recast timers still here after such an amazing update (all but the new casting system =P)
    (3)

  6. #6
    Player
    Godking's Avatar
    Join Date
    Apr 2011
    Posts
    159
    Character
    Vector Arrow
    World
    Excalibur
    Main Class
    Archer Lv 50
    Yes, devs, fix this "broken" system so he won't quit! Base your decisions on him!

    The system is fine. I don't "wipe" because of it.

    Practice makes perfect!
    (2)

  7. #7
    Player
    Nekokami's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    19
    Character
    Neko Okami
    World
    Cerberus
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Godking View Post
    Yes, devs, fix this "broken" system so he won't quit! Base your decisions on him!

    The system is fine. I don't "wipe" because of it.

    Practice makes perfect!
    No it is not fine, it is broken... not the fact you can't queue but everything else about it is

    it is playable yes, but that does not make it "fine"

    Edit: I know that they have not finished with the casting system yet, so although it is annoying as hell I know if I wait it will be FIXED =3
    (0)
    Last edited by Nekokami; 10-09-2011 at 11:45 PM.

  8. #8
    Player
    Godking's Avatar
    Join Date
    Apr 2011
    Posts
    159
    Character
    Vector Arrow
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Nekokami View Post
    No it is not fine, it is broken... not the fact you can't queue but everything else about it is

    it is playable yes, but that does not make it "fine"

    Edit: I know that they have not finished with the casting system yet, so although it is annoying as hell I know if I wait it will be FIXED =3
    I have experienced nothing wrong with it. I can still do my role just fine.

    Broken for some, not for others.
    (2)

  9. #9
    Player
    Join Date
    Aug 2011
    Posts
    141
    I can play the game even with the broken abilitys and delay on every acction made. still doesnt change fact its not that much fun.
    (1)

  10. #10
    Player
    Illumina's Avatar
    Join Date
    Mar 2011
    Posts
    13
    Character
    Illumina Blade
    World
    Ultros
    Main Class
    Arcanist Lv 50
    I'm not sticking up for either party here, both seem to be a bit immature.

    But I will say that I think everything would be fine and dandy if we could still queue up an ability in the middle of an unrelated ability.
    Nobody would burst into fire if I didn't have to sit there and pray I got the timing perfect with a reaction style ability. Even competitive fighting games have a buffer, seems odd to remove it entirely from a latency prone MMORPG.
    (2)

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