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  1. #1
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60

    Proposal: Dungeons that include crafter/gatherer

    This was just a something I was thinking about that I think could be interesting. What if SE made a new type of instance/dungeon that required crafters and/or gatherers, possibly in conjunction with new gather / crafter abilities.

    For example, maybe a part of a particular dungeon would have the combat players protect a miner player who is trying to break down a wall that is impeding the party's progress.

    Maybe a boss fight might require a fisher to operate machinery the pulls a boss into a vulnerable position. Maybe a blacksmith had to build that machinery in the first place or repair it if damaged by the boss.

    At any rate, I'm just spit balling. What do you guys think about crafters / gathers getting roles in new instanced content?
    (2)

  2. #2
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    NO.

    waste of recourses the only end game stuff discipline of war and magic have are dungeon instances. No way should this happen the Sky island exploration is already going to include stuff for battle craft and gathering.
    (0)

  3. #3
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    You see that gil purse you have? Say goodbye to it if that was implemented
    (0)
    I'm just some guy...