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  1. #341
    Player
    Gumbercules's Avatar
    Join Date
    Apr 2012
    Posts
    552
    Character
    Gumbercules Thesecond
    World
    Hyperion
    Main Class
    Miner Lv 80
    I agree with rakeesh, wow's issue with dailies was just the massive "relevant" loot lockout at the start of MoP. A casual raiding guild was going to need to get exalted with a considerable amount of MoP reputations before being able to progress in Moshu-w/e vaults, It was never about the daily system itself. I would go so far as to claim that imo the daily system was in a great state at the end of MoP. (no reps behind other reps, relevant gear sooner in the rep totem pole with cosmetic/mounts at exalted, "leans" on older reps to make them easier to cap)

    Somewhere along the lines though blizzard took the loud minority at their "we hate dailies cuz they suck!!!" and literally removed content from the game, its important you read that right too...they removed a big chunk of content that already had its system available from the game, then replaced it with a "skeleton" of a system that was the apexis grind.

    /rant >.>

    guess my point is that ff 14 "systems" aren't flawless but i also understand them taking their time to adjust systems, adjust not remove, and that is if they even deem it necessary as the developers.

    For the sake of an example, and within manageable margins: id like to see the current dungeons remain part of the expert roulette along with the new ones (change the rewards within said dungeons to higher/lower tokens if necessary) maybe more token rewards from the 8 man maps and hunts, and maybe new markbills rank for token rewards.
    as for weekly lockouts though, outside of resorting to extreme grind systems i cant think of something that would work well in a game that intends to be casual friendly.
    (1)
    Last edited by Gumbercules; 09-19-2015 at 06:27 AM.

  2. #342
    Player
    RozaB's Avatar
    Join Date
    Sep 2015
    Posts
    18
    Character
    Roza Blade
    World
    Sargatanas
    Main Class
    Arcanist Lv 25
    Quote Originally Posted by Gallus View Post
    One of my concerns too, is that lately they seem more worried about finding ways to keep players busy than making content fun... red scrips are the most blatant example
    I feel like SEis trying to smoke screen us. Like look at this time consuming drawn out crap..... Guys!! Hurry up with that content they are getting suspicious!!! Only two dungeons and 24 man??? Fffff... Well we have to put out something!
    (2)

  3. #343
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,041
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RozaB View Post
    I feel like SEis trying to smoke screen us. Like look at this time consuming drawn out crap..... Guys!! Hurry up with that content they are getting suspicious!!! Only two dungeons and 24 man??? Fffff... Well we have to put out something!
    It's a little disingenuous to say 3.1 is strictly a pair of experts and CT feat. Diabolos.
    (1)

  4. #344
    Player
    Yaichiro's Avatar
    Join Date
    Jan 2014
    Posts
    153
    Character
    Yaichiro Shimo
    World
    Odin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by fortuona View Post
    they've been more vocal than ever, especially with regard to 3.0 mixing things up and trying new approaches. if this turns out to be empty promises, or takes too long to deliver, people will simply lose interest and move on.
    Like new limit break, right?
    (1)

  5. #345
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Daralii View Post
    It's a little disingenuous to say 3.1 is strictly a pair of experts and CT feat. Diabolos.
    Didn't they say 2 new primals?
    (0)

  6. #346
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,041
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Fevelle View Post
    Didn't they say 2 new primals?
    Probably one new primal as part of the MSQ, and Thordan EX was hinted at during The Rising.
    (0)

  7. #347
    Player
    Otoha's Avatar
    Join Date
    Apr 2012
    Posts
    95
    Character
    Jo Maru
    World
    Hyperion
    Main Class
    Ninja Lv 60
    New and different content types is only half the problem.

    Everything in this game except housing is easily replaceable garbage including gil; nothing has any value. People may not like rare nm drops and the competition it brought, but those drops had value; they made gil have value in ffxi. I don't know about others, but that alone was enough to keep me hooked on xi, because not only did it have different content types, but they all had rare drops or at least something of worth in that game.
    (3)

  8. #348
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Daralii View Post
    Probably one new primal as part of the MSQ, and Thordan EX was hinted at during The Rising.
    Thordan isn't a new primal. A Thordan EX would be a new TRIAL, but the primal itself we already know... IDK, I hope we see 2 really *new* primals AND Thordan EX as a plus (I love fighting him anyways).
    (0)

  9. #349
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,041
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Otoha View Post
    New and different content types is only half the problem.

    Everything in this game except housing is easily replaceable garbage including gil; nothing has any value. People may not like rare nm drops and the competition it brought, but those drops had value; they made gil have value in ffxi. I don't know about others, but that alone was enough to keep me hooked on xi, because not only did it have different content types, but they all had rare drops or at least something of worth in that game.
    It's a double edged sword. It increases the longevity of content, but it also raises the barrier of entry by increasing the number of hurdles that new players need to get through to catch up. That's a definite problem when Yoshida's said they want the playerbase cycling.
    (1)

  10. #350
    Moderator
    Join Date
    Sep 2015
    Posts
    6
    Thank you everyone for your feedback. We will now be closing the thread.

    GM Szisvaito
    (12)

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