This was just a something I was thinking about that I think could be interesting. What if SE made a new type of instance/dungeon that required crafters and/or gatherers, possibly in conjunction with new gather / crafter abilities.

For example, maybe a part of a particular dungeon would have the combat players protect a miner player who is trying to break down a wall that is impeding the party's progress.

Maybe a boss fight might require a fisher to operate machinery the pulls a boss into a vulnerable position. Maybe a blacksmith had to build that machinery in the first place or repair it if damaged by the boss.

At any rate, I'm just spit balling. What do you guys think about crafters / gathers getting roles in new instanced content?