Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 41
  1. #31
    Player
    keyburz's Avatar
    Join Date
    Oct 2014
    Posts
    152
    Character
    Key Burz
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    At first I was going to say craft a level 3 wheel and sell it, but aint that a shame I cant sell 400 items at a time like I could in EVE. Just not enough retainer space for everyone to sell everything they want, leading to certain areas in the market having little to no stock. Just not worth your time to create a market of aetherial wheels because that space could be selling something that moves fast.
    (1)

  2. #32
    Player
    CatfishCassie's Avatar
    Join Date
    Sep 2014
    Posts
    112
    Character
    Cassie Caradoc
    World
    Coeurl
    Main Class
    Warrior Lv 70
    Work vs. Reward Imbalance is a major issue throughout the crafting system, so it's no surprise that company crafting is included. I really hope whoever's in charge of itemization takes a closer look at work vs. reward in general. As an 8x 2-star Crafter, I'm thoroughly frustrated by the amount of grind involved and the utter worthlessness of what I can craft once I get there. Months of work just to make glamour items and items for other crafters, essentially.
    (1)

  3. #33
    Player
    shanian's Avatar
    Join Date
    Sep 2014
    Posts
    50
    Character
    Shanian Halvone
    World
    Balmung
    Main Class
    Lancer Lv 70
    i belong to a small FC and to be fair, these do help, the amount of items they require is not that large. and you can set airships to get a larger amount of items by messing around with the parts, and aim at the right sectors (or tbh just buy the deep cluster crystals). a small company is not gonna bring the amount of credits a large company does per day. i can see that for a very large company, the actions credits cost is somewhat pocket money, but for small companies it does have a impact.
    with them reducing the amount of time the actions take to charge on this patch, it will become more usefull for everyone. and with the new 4 grade wheel stand that lets you charge 4 wheels, it becomes better.
    (0)

  4. #34
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Shadowsun View Post
    dont get too hyped up, regardless of "official responses" most of them never end up into any actual change
    Funny. The search function now included in the 3.1 patch for Crafting was something I suggested back in September. Got an official response and now it's included. Less than 90s days later.

    http://forum.square-enix.com/ffxiv/t...44#post3349544
    (0)

  5. #35
    Player
    Vogue's Avatar
    Join Date
    Jul 2012
    Posts
    184
    Character
    Vogue Rapture
    World
    Excalibur
    Main Class
    Dancer Lv 100
    yeah I think the only buffs worth getting are the 15% ones, like exp, craftsmanship, control, etc. I wouldn't waste the materials for the food buff
    (0)

  6. #36
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    With the addition of Deep Crystals/Clusters to Diadem rewards, getting enough for an FC action is pretty easy - I got like 19 spoils in a good farming session and 1 spoil = 3 clusters or 6 crystals. Plus I've been getting a couple dozen green clusters between the 4 airships a week so it's been keeping up.

    It only takes 20 hours to charge a T1 FC action, 2 days for a T2 action (still 3 days for T3) so it's really really good for small FCs now that are content with mainly using T1/T2 actions using the level 4 table (T1x2/T2/T3 capacity)

    Now if only it didn't take like 60 button presses to create each wheel that would be really great.
    (0)
    Last edited by Jeykama; 11-14-2015 at 03:54 PM.

  7. #37
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Sorry if this was already asked but can different tiers of wheels charge at the same time?
    (0)

  8. #38
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Ranzan View Post
    Sorry if this was already asked but can different tiers of wheels charge at the same time?
    Yes, they all charge independently. The number you can charge at once just depends on your wheel table.
    (1)

  9. #39
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    Quote Originally Posted by Zhexos View Post
    Thank you for your feedback in regards to aetherial wheels!

    We will use your feedback as reference when considering future adjustments. We would like to make it easier to produce aetherial wheels in future, so we ask you to wait a bit longer.
    A year and a half later... we still have the same crappy system with no change.
    (2)

  10. #40
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    This goes hand in hand with the 4 person company workshop requirement.

    If these things could be solo crafted, they would be still bad, just not as much (that charging time!)
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast