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  1. #11
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by UBERHAXED View Post
    DPS checks are not mechanics. Barring that, they have a lvl 30 guild heist that does what you want (by adding a mechanic). Enemies will infinitely respawn until you kill the main boss. And failure to extinguish the blue flames will make the fight harder.
    Don't forget "More Than A Feeler", it almost does the same thing because the longer you let the 'boss' hang around the more Rotten Jam you have to cope with, plus you have to be selective in which bubbles you burst, and how you do it since a mis-used AE will cause more Rotten Jam to spread around...

    Not sure I have any posts left in my posting limit today, so I'll add this here;
    Quote Originally Posted by Dalvy View Post
    For example, there should really be more dodge mechanics and stacking mechanics. These seems to be the worst problems in the General raid community.
    I'm not sure what will help, people don't know how (or bother) to stack properly in HM primals, so although there is content out there that teaches things like stacking, people are so hell bent on ignoring mechanics these days that they might as well remove them.
    (0)
    Last edited by Kosmos992k; 10-08-2015 at 07:14 AM.