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  1. #1
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,621
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Zhexos View Post
    So we would like to hear from you what kind of mechanics you would like to practice in these areas.
    Something that gets players used to seeing status effects on others. Such as something that needs esuna, or to be physically passed between, or simply avoided to not take extra damage.

    Something that gets tank classes prepped for holding and positioning mobs and bosses effectively. For example, if you were to pull your dummy target and have it face your dummy support party, they'll die in a cleave attack and you'll fail. Another would be keeping them facing the same direction for the majority of the time, as to help melee DPS perform positional attacks properly. I've encounter a lot of tanks that simply had no idea that was a thing because they've never played as a DPS class before.

    A clear DPS check mecahnic practice. Not limited to DPS classes. Simple as that. This would need to be properly scaled with ilvl only because the idea is to make sure the player knows he's doing skillfully well, and not just overpowering everything through advanced gear.
    (6)

    http://king.canadane.com

  2. #2
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Canadane View Post
    Another would be keeping them facing the same direction for the majority of the time, as to help melee DPS perform positional attacks properly. I've encounter a lot of tanks that simply had no idea that was a thing because they've never played as a DPS class before.
    It seems a lot of skill issues come down to players thinking of their own job in isolation and not in terms of how it impacts everyone else's jobs. Sometimes this comes from unfamiliarity with the other jobs and sometimes is just a matter of tunnel vision on what they themselves are doing, but the effect is much the same either way.

    Tanks should practice situations where the boss needs to be kept facing a consistent direction, and they need to watch for anyone else (especially healer) picking up unwanted aggro.

    DPS classes need to practice not just what patterns give the highest overall DPS numbers, but which can do so without pulling aggro away from the tank. And if they have support skills, they should be in situations where (along with dodging, dps requirements, and handling other mechanics) they have to at the same time watch for when those support skills are needed and use them appropriately.

    (I'm not as familiar myself with what healers need, except that they should learn to recognize when it's safe to Cleric Stance for a bit of damage, and when it's not. There's probably also some prioritization lessons that would be useful when heals and esuna are needed on multiple targets.)
    (1)