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  1. #1
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Zhexos View Post
    Hey everyone,

    While we currently have no plans to add new guildhest content, we may be able to add content where players can learn and practice difficult mechanics so they are more familiarized in end-game content through the upcoming Beginner's Hall (tentative name). So we would like to hear from you what kind of mechanics you would like to practice in these areas.

    Please note that the content for Beginner's Hall hasn't been finalized yet, therefore, we cannot promise if these can be implemented for this; however, we'll definitely use your feedback and suggestions when making future considerations.
    I'm not sure if it counts as a "mechanic", but please add both long term DPS checks (enrage) and quick bursts of DPS as those mechanics are used both in Bismarck and Ravana, and to a somewhat average-high standard. Before people were overgeared they tended to have trouble with those.
    (3)

  2. #2
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Colorful View Post
    I'm not sure if it counts as a "mechanic", but please add both long term DPS checks (enrage) and quick bursts of DPS as those mechanics are used both in Bismarck and Ravana, and to a somewhat average-high standard. Before people were overgeared they tended to have trouble with those.
    DPS checks are not mechanics. Barring that, they have a lvl 30 guild heist that does what you want (by adding a mechanic). Enemies will infinitely respawn until you kill the main boss. And failure to extinguish the blue flames will make the fight harder.
    (0)

  3. #3
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by UBERHAXED View Post
    DPS checks are not mechanics. Barring that, they have a lvl 30 guild heist that does what you want (by adding a mechanic). Enemies will infinitely respawn until you kill the main boss. And failure to extinguish the blue flames will make the fight harder.
    Don't forget "More Than A Feeler", it almost does the same thing because the longer you let the 'boss' hang around the more Rotten Jam you have to cope with, plus you have to be selective in which bubbles you burst, and how you do it since a mis-used AE will cause more Rotten Jam to spread around...

    Not sure I have any posts left in my posting limit today, so I'll add this here;
    Quote Originally Posted by Dalvy View Post
    For example, there should really be more dodge mechanics and stacking mechanics. These seems to be the worst problems in the General raid community.
    I'm not sure what will help, people don't know how (or bother) to stack properly in HM primals, so although there is content out there that teaches things like stacking, people are so hell bent on ignoring mechanics these days that they might as well remove them.
    (0)
    Last edited by Kosmos992k; 10-08-2015 at 07:14 AM.

  4. #4
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by UBERHAXED View Post
    snip
    That is why I stated that it may not be a mechanic at the start of my post, and please, you know that doesn't achieve what I'm asking for "to a somewhat average-high standard". That does not prepare people for BisEX/RavEX, a rotation at level 30 which consists of but a few buttons is vastly different than one at level 60. It should be a forced level sync. down to i200/i210 (depending on whenever it's implemented) with different medals similar to that of WoW's proving grounds that vary based off of the class. Bronze = 800 DPS, Silver = 1000 DPS Gold = 1200+, throw an exclusive mount or something on a Platinum level if need be. Make it more than a dummy fight, with mechanics you have to perform and AoEs to dodge, you get the idea.
    (1)