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  1. #1
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60

    Why ask for harder raids if...

    You are going to use a cheese mechanic just to clear it.
    I just don't get why. Doesn't that sort of send the opposite message to SE?_
    (3)

  2. #2
    Player
    adn's Avatar
    Join Date
    Oct 2013
    Posts
    173
    Character
    Zao Gongen
    World
    Exodus
    Main Class
    Scholar Lv 63
    They use cheese mechanics because they're competing with each other for world first and all is fair in love, war, and raid progression.
    (7)

  3. #3
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,956
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by adn View Post
    They use cheese mechanics because they're competing with each other for world first and all is fair in love, war, and raid progression.
    World first happened doing things as intended. It was the subsequent kills that used the cheese.
    (0)

  4. #4
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by adn View Post
    They use cheese mechanics because they're competing with each other for world first and all is fair in love, war, and raid progression.
    World first is done and gone with. Been done for a while now. Server first can still be a thing, though, and it's also because people will always tend to do the thing that makes getting something done easiest. Honestly, it's humanity's basic survival strategy, so it's not surprising to see it in a game as well.
    (1)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  5. #5
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Lone-wolfe-02 View Post
    You are going to use a cheese mechanic just to clear it.
    I just don't get why. Doesn't that sort of send the opposite message to SE?_
    If this thread spawned of following the other threads around, no one is really asking for harder content, quite the opposite, current raids are either too easy, or extremely hard, the middle ground that was Binding Coil of Bahamut is gone, and instead they basically left binding coil of bahamut savage.
    (6)

  6. #6
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Evtrai View Post
    If this thread spawned of following the other threads around, no one is really asking for harder content, quite the opposite, current raids are either too easy, or extremely hard, the middle ground that was Binding Coil of Bahamut is gone, and instead they basically left binding coil of bahamut savage.
    I'm one of those midcore players but i was excited when the first kills came out and was left disappointed. Just wanted to know what others felt.
    (3)

  7. #7
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    If SE saw a problem with the strat people are using they easily could change it so if you don't have the right debuff and you touch an orb it doesn't only kill the 1 person but explodes for raid wide damage.

    Like how they didn't like the Titan Tanking Rahmu EX strat and they fixed it right away and made Titan take much more damage.
    (3)
    Last edited by Zumi; 09-14-2015 at 09:42 AM.

  8. #8
    Player
    Waltz_Beat's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Waltz Beat
    World
    Cerberus
    Main Class
    Scholar Lv 60
    Because harder raids means you have to think about how to deal with a mechanic. You are not "cheesing" a mechanic if you are able to think outside the box and deal with it. Other than exploits such as teleporting, it is good that people are finding ways to deal with mechanics that SE wouldn't think of (or else it would've not been possible).

    Why wouldn't you do the easiest thing to do either? I'd argue when the "cheese" strat becomes well known, it would be stupid to not use it, if all it carried was benefits (in T2, enrage strat carried the con of having to wait ages, so for this reason IMO it was stupid to use unless you had no static). Time is valuable and in the hardest content you have to do everything you can to try to maximize progression while on a limited time restraint.
    (12)

  9. #9
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Cheese? What cheese? I haven't heard of any way to cheese savage.
    (0)

  10. #10
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by FoxyAreku View Post
    Cheese? What cheese? I haven't heard of any way to cheese savage.
    they're talking about A4
    in savage mode if you don't have the judgement nisi debuff the orbs do like 25k damage
    they also put a vulnerability on you even if you have nisi
    meaning the mechanics way to do it is spreading nisi around to a bunch of people and each one taking an orb making the aoe healing requirements absolutely ridiculous

    since the judgement nisi debuff does a boatload of damage to the point of kind of hard to deal with by itself let alone spread around and the orbs are kind of close together so one person can sometimes get 2 to pop before they die...

    Turns out it is far safer and more effective to send out a few people to suicide into the orbs and then res them and use at reduced effectiveness
    than it is to: coordinate and deal with spreading nisi A to 3-4 people and nisi B to 3-4 people one at a time as orbs spawn because they need to wait until last second so they aren't propogating high stack versions of it, all of which can no longer get near each other for risk of blowing up or unintentional spreading, and then coordinating each person taking 1 orb in sequence before they speed up, all while the nisi debuff is ticking for massive damage, the tank is taking massive damage, and the orbs popping is doing massive damage

    Also aiding in people preferring suicide squads is the server latency issues
    I'm sure a great many people have suffered the fate of running back and forth through the orbs in normal mode while they refuse to explode.
    now imagine trying to do that in a situation where one orb not exploding in a clear spot means wipe and if the game decides to thing a nisi A and nisi B person are at the same spot they both die.
    Japan has very localized servers so it is easier for them to deal with than the rest of the world
    (5)
    Last edited by Nihility; 09-14-2015 at 01:22 PM.

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