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  1. #31
    Player
    lenn1's Avatar
    Join Date
    Jun 2011
    Posts
    72
    Character
    Leneth Valesti
    World
    Behemoth
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Evenstar View Post
    I would love to know the reason they took it out. It might be a very good/valid reason, or not.
    I'm guessing this was messing up animations since you would start a new one before the last one finished and this was a quick way to fix it. I'm really hating it too but i think i got somewhat used it now, just makes combat a lot slower.
    (0)

  2. #32
    Player
    Evenstar's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Evenstar Wanderlust
    World
    Phoenix
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by lenn1 View Post
    I'm guessing this was messing up animations since you would start a new one before the last one finished and this was a quick way to fix it. I'm really hating it too but i think i got somewhat used it now, just makes combat a lot slower.
    If that indeed is the reason I hope this is a "quick fix" and they will fix it properly at a later date so we can have the queue back.

    I can play without it and it is not really a game breaking factor for me personally, but it really makes the battles feel a bit more clunky and slow. They improved the battle speed and reduced the lag problems by a lot, but with this decision they took a step in the wrong direction.

    O well, we will see.
    (1)

  3. #33
    Player
    Leowilde's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,088
    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    Sorry in advance if someone already mentioned this, but: I find it particularily troublesome when it comes to casting Siphon MP on a dead target. As it were, I could queue it after my final attack, but now it's quite hard to get it timed correctly. If I am too fast, the spell doesn't get activated. If I am too slow, the target is no longer available. :/
    (4)

  4. #34
    Player
    Maiandra's Avatar
    Join Date
    Mar 2011
    Posts
    74
    Character
    Isen Gard
    World
    Ultros
    Main Class
    Red Mage Lv 70
    I am hoping it was only removed because it was glitching something else they added (e.g. the ability to use some actions while in passive mode.) Maybe they just didn't have enough time to debug it for 1.19, so they just took it out in favor of a requested mechanic. I do hope the developers understand that, while not essential (people *will* adapt), it is quite beneficial; and they will attempt to reinstate it, if possible.
    (2)
    The command /sigh does not exist.

  5. #35
    Player
    naaros's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    158
    Character
    Soraan Lutece
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Leowilde View Post
    Sorry in advance if someone already mentioned this, but: I find it particularily troublesome when it comes to casting Siphon MP on a dead target. As it were, I could queue it after my final attack, but now it's quite hard to get it timed correctly. If I am too fast, the spell doesn't get activated. If I am too slow, the target is no longer available. :/
    You can always just press the button (or click on) to use Siphon MP, then tab through targets until you can target the dead body and then hit enter/confirm. That's how I generally use Siphon MP, anyways. I rarely tried to queue up the spell after my last one because sometimes my spells would resist which would annoy me. D:

    Unless you were just saying it's annoying because you have to do this extra step now in which, ignore this post. :P

    But yeah, overall, I want the queuing option back. It's incredibly annoying now.
    (0)

  6. #36
    Player
    Rowe's Avatar
    Join Date
    Aug 2011
    Posts
    61
    Character
    Rai Leviathan
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    There is no longer any rhythm to combat. It is sputtered button mashing without the promise that the action you intend to trigger will actually go off. Even when my character has completed the previous action and that actions button was no longer grayed out the next intended action wasn't registering when I first pushed it, it took 2-3 clicks to get it to go.

    HOW THE HELL does that improve combat? It's ridiculous, between it and SE elevating crafts to the status of the makers of the best gear in game what's the point in doing either raid? What's the point of doing and combat right now, people may as well all just work on crafting jobs because it's the only thing that matters right now.
    (4)
    Last edited by Rowe; 10-10-2011 at 09:26 AM.

  7. #37
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    um...ya... this is BS right now.
    Awesome way Dev team to piss off mages and players in general
    by making us completly frustarted trying to heal / cast magic etc.

    two words... idiotic change!

    - Noomy
    (1)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  8. #38
    Player
    Leowilde's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,088
    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    Quote Originally Posted by naaros View Post
    You can always just press the button (or click on) to use Siphon MP, then tab through targets until you can target the dead body and then hit enter/confirm. That's how I generally use Siphon MP, anyways. I rarely tried to queue up the spell after my last one because sometimes my spells would resist which would annoy me. D:

    Unless you were just saying it's annoying because you have to do this extra step now in which, ignore this post. :P
    Well actually, I haven't tried that. It is indeed more cumbersome than to queue it, but since that's no longer an option anyway, and trying to time the spell often fails, I might well try it. Thanks!
    (0)

  9. #39
    Player
    Leowilde's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,088
    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    Quote Originally Posted by Leowilde View Post
    Well actually, I haven't tried that. It is indeed more cumbersome than to queue it, but since that's no longer an option anyway, and trying to time the spell often fails, I might well try it. Thanks!
    Some fool I am. ^^ It was actually easier. Can't believe I haven't done it before.
    (0)

  10. #40
    Player
    Jigg's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    117
    Character
    To'lohk Nunh
    World
    Balmung
    Main Class
    Lancer Lv 60
    I'm thinking it may have something to do with the removal of the battle regimen, since it too was a queing system the two may have been tied together. So taking out one meant taking out the other.
    (0)

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