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  1. #1841
    Player
    Syrus_Draco's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Syrus Hyena
    World
    Excalibur
    Main Class
    Lancer Lv 100
    The new blood of the dragon makes this job way too easy
    (0)

  2. #1842
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Syrus_Draco View Post
    The new blood of the dragon makes this job way too easy
    >.>
    <.<

    *level 60 lancer*

    Oh. okay. nothing wrong here.\

    Edit: meh, joke doesn't apply anymore. this change was really needed for AoE spamming dungeons and long phase transitions. yeah, its easier when you're on normal bosses and striking dummies, but it doesn't at all fix the underwhelming nastrond combo.
    (0)
    Last edited by Nora_of_Mira; 07-18-2017 at 11:53 PM.

  3. #1843
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Quote Originally Posted by BlackThought View Post
    I didn't know he tweets! Can you link?
    I forgot where but it's in the live letter megathread on reddit
    (0)

  4. #1844
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Vincent_Mateus View Post
    I can't bring myself to play after the changes. They fixed one, maybe two minor complaints people had instead of adjusting the deal breaking issue for me. Wind up time and dropping eyes is still annoying, and I don't want to go into Savage fighting my class and the raid at the same time. Hoping they rethink this in 4.1
    They always do MINOR updates before Savage. They need to collect data during Savage to see how jobs *REALLY* need to be balanced. Job composition, how mechanics are handled, total DPS of all jobs, etc.
    (1)

  5. #1845
    Player
    IchiExorz's Avatar
    Join Date
    Jun 2017
    Posts
    150
    Character
    Ichi Exorz
    World
    Odin
    Main Class
    Red Mage Lv 90
    Actually loving the Sonic Thrust buff.
    Being able to pull off nastrond properly in AoE situations is very nice. U don't really lose BoTD if the tank moves fast enough when just using AoE.

    Now all we need is for Geirskogul to grant Dive Ready and BoTD to transform us into LoTD when we have 4 eyes stacked.
    (1)

  6. #1846
    Player
    Khel's Avatar
    Join Date
    Jan 2017
    Posts
    149
    Character
    Khel Pyke
    World
    Ultros
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by IchiExorz View Post
    Actually loving the Sonic Thrust buff.
    Being able to pull off nastrond properly in AoE situations is very nice. U don't really lose BoTD if the tank moves fast enough when just using AoE.
    .
    I haven't played yet, but yea this is big, both for maintaining our mechanic in AE situations also a nice emergency 10 seconds in 2 GCDs.


    I am guessing the rule regarding AE hasn't change? 3 or more hittable mobs and we should be using our AE combo?
    (0)

  7. #1847
    Player
    LiquidSwordz's Avatar
    Join Date
    Jul 2015
    Posts
    35
    Character
    Liquid Swordz
    World
    Balmung
    Main Class
    Dragoon Lv 60
    So how are we looking for BiS? So much gear that we can drop this high SS but should we be keeping it around our 3.0 rotation? Trying to figure out gear path
    (0)

  8. #1848
    Player
    Syrus_Draco's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Syrus Hyena
    World
    Excalibur
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Nora_of_Mira View Post
    >.>
    <.<

    *level 60 lancer*

    Oh. okay. nothing wrong here.\

    Edit: meh, joke doesn't apply anymore. this change was really needed for AoE spamming dungeons and long phase transitions. yeah, its easier when you're on normal bosses and striking dummies, but it doesn't at all fix the underwhelming nastrond combo.
    DRG aoe was just fine w/o BotD, just combo your two weapon skills and throw in a DFD. And even if you only get one GK from BotD the CD is so short it'll be ready for the next pull. Plus the CD for GK is pretty long that you'd mostly likely just get one, maybe two if your group aoe dps is slow.

    Having extended BotD timer simply because you gotta be a bag of rocks to ever have it fall off during active parts of the fight
    (0)

  9. #1849
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I would do AoE combo 2-3x and let my BotD timer tick to around 13 sec, then pump it back up to 30 with a single rotation, then back to AoE rotation. It was fine, honestly.
    (1)

  10. #1850
    Player
    Gaiussenpai's Avatar
    Join Date
    Jun 2015
    Posts
    172
    Character
    Kurohime Ryutsuki
    World
    Ultros
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by kyrios91 View Post
    I know that it only applies for the 5th combo. That's why in fflogs you tend to see either WT / FnC is the higher % which means in that fight, you proc the 5th WT / FnC more often. It's still a good DPS buff no matter what. Major fixes will probably come in 4.1 where it adjusts the LOTD mechanic since Yoshi himself tweeted that it does take too long to reach LOTD.

    Did an EX Roulette run today and the ST changes made it way better in keeping stacks / able to use Nastrond in AOE pulls which results in a fast run. Not only that, there's this moment in the final boss where I have less than 6 seconds left of BOTD and charge up the gauge back with DS > ST. Really useful.
    Really want a link to that tweet man.
    (2)

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