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  1. #1811
    Player
    Nerva3xO's Avatar
    Join Date
    Mar 2014
    Location
    Grinadia
    Posts
    22
    Character
    Nerva Augustus
    World
    Behemoth
    Main Class
    Dragoon Lv 90
    We will have to wait and see obviously, but the proposed DRG changes are promising in theory imo. I dont think DRG is dead.
    (0)

  2. #1812
    Player
    YiznoBergerFett's Avatar
    Join Date
    Jun 2017
    Posts
    20
    Character
    Yiz No
    World
    Goblin
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Nerva3xO View Post
    We will have to wait and see obviously, but the proposed DRG changes are promising in theory imo. I dont think DRG is dead.
    are there official changes proposed all i saw was the "we want to fix it but dont know how"
    (0)

  3. #1813
    Player
    Soulforge's Avatar
    Join Date
    Jun 2013
    Posts
    16
    Character
    Teran Soulforge
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by YiznoBergerFett View Post
    are there official changes proposed all i saw was the "we want to fix it but dont know how"
    • Mirage Dive animation lock reduction
    • Dragon Sight 6 yalms -> 12 yalms
    • Sonic Thrust combo extends BotD by 10s
    • Initial BotD duration 20s, up from 15s
    • Elusive Jump cooldown 30 seconds

    I think there was a mention of small potency buffs (no specifics), but I can't find that at the moment.
    (0)

  4. #1814
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    That was from the Live Letter? Weird. The translation I saw from the question was simply that Dragoon's will be boosted in a way that is in line with their uniqueness and playstyle, or some claptrap like that.
    (1)

  5. #1815
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Quote Originally Posted by Jonnycbad View Post
    That was from the Live Letter? Weird. The translation I saw from the question was simply that Dragoon's will be boosted in a way that is in line with their uniqueness and playstyle, or some claptrap like that.
    I think during the actual live letter he went into more depth; on the nova crystalis twitter it has everything he said including the acknowledgement that LotD takes too long, and that they will give potency buffs. I think this means the potency buffs wont be all around, but focusing on the DRG abilities (Jumps, GSK, Nastrond).

    It is also on the front page of the reddit megathread.
    (1)

  6. #1816
    Player
    Vincent_Mateus's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    104
    Character
    Vincent Mateus
    World
    Sargatanas
    Main Class
    Lancer Lv 70
    Fingers crossed, but I'm not expecting much. The elusive reduction doesn't make sense to me, and I use it more than most to move between adds or in and out of mechanics
    (0)

  7. #1817
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Well 0 reason to take Diversion now, so that's cool. Also will help dodging Thunder III's in Deltascape 4.0.
    (0)

  8. #1818
    Player
    YiznoBergerFett's Avatar
    Join Date
    Jun 2017
    Posts
    20
    Character
    Yiz No
    World
    Goblin
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Soulforge View Post
    • Mirage Dive animation lock reduction
    • Dragon Sight 6 yalms -> 12 yalms
    • Sonic Thrust combo extends BotD by 10s
    • Initial BotD duration 20s, up from 15s
    • Elusive Jump cooldown 30 seconds

    I think there was a mention of small potency buffs (no specifics), but I can't find that at the moment.
    those go live tomorrow?

    they seem ok not sure how much it will change but its a step in the right direction
    (0)

  9. #1819
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Jonnycbad View Post
    That was from the Live Letter? Weird. The translation I saw from the question was simply that Dragoon's will be boosted in a way that is in line with their uniqueness and playstyle, or some claptrap like that.
    The JP version of that is slightly more fleshed out.

    Having looked at that question in the video, I didn't hear him say anything about potency. That's interpretation being added by others (even in Japan). It would be natural to expect it; I expect it. But not literally his words. One of the unofficial translations floating around seems to have misheard idō (movement) concerning Elusive Jump as iryoku (potency) as a separate point after Elusive Jump.
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  10. #1820
    Player
    Stormbad's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Stormbad Worldfire
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Man, the design team must've REALLY went all in on the LOTD mechanic and justifying it as some core DRG playability benefit. The changes discussed in the live letter seems to concentrate on improving DRG for dungeons rather than raid. I still cling to hope come Tuesday, when the changes are live. Hopefully we'll be pleasantly surprised.
    (1)

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