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  1. #1461
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by SunnyHirose View Post
    It is invulnerable, although it's the kind where you can get Heavy Thrust up instead of the pure no-sell kind.

    Fracture is not part of the Alex-raiding toolkit. Our filler combo is better than it, even without Disembowel or BotD.
    The damage sent over the network for checking dots is > 0 so the invuln during this phase acts more like a shield that absorbs all damage.
    (0)

  2. #1462
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Sentinillia View Post
    This is incorrect. I don't know why they've decided to code his invulnerability differently from the usual but DoTs that are applied during Limit Cut invulnerability start ticking as they would normally after the invuln wears off.
    Example.
    I don't see how free damage that doesn't invade our combo can ever be a bad thing, it's not a lot but DPS is DPS.
    Now hold on, I'm not sure where I lost the message, but I didn't say Cruise Chaser doesn't take on effects!

    Anyhow, that damage is NOT free, citizen. It's about what opportunities you sacrifice... specifically, the chance to advance the regular rotation sooner. In the general case, that is better than 80ish potency from Fracture.

    That said, I suppose I do not have a counterargument for that particular run because I avoid dealing in gamble-crafting or run-specific knowledge. Advancing the rotation a GCD sooner would have been a net loss (albeit a small one). More importantly, though, the person who can productively use all four hits in that phase is supposed to outdamage someone who can only productively use one or two. When you get to such NP quantum script-boggling dynamics, then yeah I suppose you are looking at a different toolkit. It ain't what I call raiding though, that is officially next-level, and yes you may put that on your resume if you like.
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  3. #1463
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by SunnyHirose View Post
    snip
    I might just be misunderstanding, but it's possible to pull Fracture > HT > ID > Dis resulting in a prepped CT + 2-3 fracture ticks at close to 100% of the time. So the only thing sacrificed would be either 5% mantra of blood bath, if that is worth 40-60 potency or not per fight, I don't know.
    (0)
    Last edited by Krindor; 01-12-2017 at 03:58 AM.

  4. #1464
    Player
    saobuks's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Saobuks Bro
    World
    Behemoth
    Main Class
    Lancer Lv 60
    What's more important during limit cut is using botd while invuln. If group dps is high, you'll push the boss below 63% before left/right sword, and if you used botd after numbers, botd will not be up after ATM.
    (0)

  5. #1465
    Player
    Estelle9lives's Avatar
    Join Date
    Dec 2014
    Posts
    111
    Character
    Estellise Ciel
    World
    Siren
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sentinillia View Post
    Fracture has uses this tier, namely in a11 and a12. You can fracture Cruise Chaser during the numbered Limit Cuts and get free DPS. Fracture can also be used on Alexander during second Temporal Stasis and Inceptions in some situations. Certainly more useful than Mantra.
    Your Fracture did a total of 1700 damage to Cruise Chaser. That's literally 3ish DPS over the 7:46 encounter. I don't see how that is worth the loss of Mantra (granted, untraited Mantra is weak but still...) or the fact you could be advancing your rotation sooner to have Disembowel up asap for your MCH.

    During Temporal Stasis, stasis 1 happens when I'm on my 4th. Even if you tried to push another GCD (in this case Fracture) by Elusive Jumping to your spot, that would make your 4th drop. At least that's what happened when I tried to get extra damage while moving to my spot with Piercing Talon - even though the 4th is a "buff" that doesn't get affected by Stasis, using another non related skill breaks the combo, unlike MNK forms.

    Stasis 2 happens when I'm on Phleb, and that's considering I Shatter back to the boss. The only way I'd find to fit another Fracture is by replacing Phleb, which is a straight up loss.
    (2)
    Last edited by Estelle9lives; 01-16-2017 at 09:10 PM.

  6. #1466
    Player
    Sentinillia's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Sentinillia Emilie
    World
    Phoenix
    Main Class
    Lancer Lv 80
    I don't necessarily advocate the use of Fracture, I'm simply clearing the misconception that it has no place in our kit. Wether you feel like you want that possible minute gain over Mantra or not is up to you. It can still be considered a viable option when you only have a single gcd to spare and can't get further into a combo. Still beats Impulse Drive and True Thrust.
    (0)

  7. #1467
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I'd still contend that if you win a single healer GCD by taking Mantra it'd be better (e.g. one Broil, where I can do 1800 damage in questionable gear). It is difficult to use, of course; your healers have to think a step ahead, so you'd be having to think two steps ahead, plus 5% is really hard to notice (people who worked on That Other Game many years ago once determined that people need about 1/8 more performance to really notice differences), but if you really root out where the heals can benefit from a boost, you can probably find a gain just as esoteric but with more damage.

    Anyway, as of 3.5 we don't lose that last-second 4th hit apparently. PRAISE THE SUN
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  8. #1468
    Player
    saobuks's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Saobuks Bro
    World
    Behemoth
    Main Class
    Lancer Lv 60
    With 2.39 gcd or fey wind, you shouldn't lose the 4th hit before 1st stasis.
    (0)

  9. #1469
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    http://ffxiv.ariyala.com/YAGQ Going off the 699/625 figures I came up with this by modifying another BiS I saw. I'm thinking you just tune up the crit/det once the weapon receives its final buff. Would this be as min/maxed as possible or no?
    (0)

  10. #1470
    Player
    saobuks's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Saobuks Bro
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Coldbrand View Post
    http://ffxiv.ariyala.com/YAGQ Going off the 699/625 figures I came up with this by modifying another BiS I saw. I'm thinking you just tune up the crit/det once the weapon receives its final buff. Would this be as min/maxed as possible or no?
    http://ffxiv.ariyala.com/YAK6 is theoretically better (+145 crit and -140 det).
    (2)

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