I'd like some updated pointers on how long it's worth holding positionals to get the extra potency (I believe the short answer before was "it's not"), and also an included potionless opener for us advanced-but-not-wealthy types. Can't think of much other than that.What are some very commonly asked topics/misunderstood concepts about the Dragoon which haven't, or have been poorly addressed thus far? Dervy is doing a complete overhaul of his original guide and wants to make sure that every possible topic has been covered; and yes, AoE rotations/DoT management will also be included.
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