Quote Originally Posted by CookieMonsta View Post
yup feels almost contrived even, like YoshiP hand tuned the fights to mess with the DRG opener to serve as a skill check. I will forever hate A7S because that stupid Corporal Punishment timing is waay too conveniently annoying, its like they know thats the exact time the potion/jump is coming out.
Right!? Same with the Seeds in A8S! And then the Execution cast comes out right after an Impulse Drive, but takes long enough that I end up delaying my Disembowel until I'm hitting the Regulator.

I don't use potions because I hate how rigid they make my opener, so I'm unsure how exactly awful they make everything, but I can only imagine.