I don't care really, I play monk quite a bit myself. Just find it interesting since nobody was talking about buffing monks.
I don't care really, I play monk quite a bit myself. Just find it interesting since nobody was talking about buffing monks.
While we were progressing Manipulator (Savage), my melee buddy (MNK main) went in on NIN with mostly Law gear to see what would happen, and we ended up with similar raid DPS. This was after 3.07. So, he stayed MNK because that fight is Some HP Necessary and is more comfortable with the job, but yeah, that was a very practical demonstration of how far behind a DRG/MNK is compared to DRG/NIN.
٩( ʘᆺʘ )۶ Qiqirns never skip egg day!
I'm kind of surprised there's anyone jealous in this thread. Sure it's not fun to see other classes get new potencies/toys to play with but ... you guys know you're the absolute kings of this expansion, right? Isn't there even a DRG on the cover of HW?
3.2 MNK doesn't have anything on 3.X DRG besides big dick personal DPS, which it has right now anyway. In all probability, no melee will overthrow 3.X DRG's guaranteed party slot until we get to 4.0.
It's not something of being jealous, it's just something that I would find nice to see. But yes you're very right, drg has a guaranteed party slot atm/is needed for overall raid dmg which is more important and nice![]()
Literally the only thing I was hoping for was a 10 TP drop for Phlebotomize. :c
Also, I've been messing with the sheet and added a bunch more minor functionality things and simplified/condensed a LOT of my named ranges. @_@
http://tinyurl.com/evejobs1-2-1 - if anyone would like to check it out. I added an extra table beneath with all the gear+stats for a given slot laid out for you.
Oh and re: 10% difference between Opp and 0.5, that's not your problem! That's the ranged dps' problem. Usually it worked fine for my group, but I was also beating the Summoner in that group on A1S, so I dunno exactly how well that'll translate to other groups. They usually had to either drop MCH LB or have the MNK LB his opp to finish.
Last edited by JackFross; 02-20-2016 at 12:10 PM.
Slightly confused about the advanced opener
is litany and the pot supposed to buff the 2nd fang/wheeling? Cos mine drops off just before
if so how much SS is needed?
If you use the opener that I tend to use with potions (those first four skills are ordered IR>BL>BotD>B4B rather than BL>B4B>BotD>IR) which is technically better, BL will last through the second 4th hit and B4B through the following HT. With the opener in the first post, BL should fall off before the 4th hit there, but B4B should catch it. Either way, Potion is gonna drop just after the Life Surge > Full Thrust.
Hmm thx for that, i always thought the buffs should be the way round u mentioned but never understood the math enough or had a parser to prove it![]()
Drg rotation difficulty and place in line for dps dont add up to me. I literally switched to blm because of it. New patch just confirmed this for me.
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