Might help to note that since damage numbers (and critical hits) are random, the best you can accurately do is a Potency per Second estimation (which is what the OP is based on). Anything after that is not based on skill anyway, it's based on gear.Hi, I am about to start doing a lot calculations for me and my static. Everything works fine but I stuck at one point. I dont understand how you calculate a DPS-Value for a specific Gear-Set. I tried to calculate the DPS of a whole opener and failed because of thousand possibilities, but I guess I am thinking to complicaded. Do I miss some sort of DPS-Simulator-Tool or a specific formula?
Thank you for your help in advance
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