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  1. #1
    Player
    Sekundessounet's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    233
    Character
    Sekundes Dullahan
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by DarkerOrange View Post
    Not DRG related per se, but I've been following this thread as I lvl DRG and just wanted to chime in and say that your SCH should not be healing at all at that point. The WHM/AST should be solo healing up to the end of the add phase, it really isn't very intensive on healing.
    Okay thanks, gonna try optimizing things as much as possible.

    EDIT : Just one thing i did not understand very well : SCH/BRD/SMN should stop multi-dotting before the HP transfer, then go multi-dotting after the HP transfer ? While doing single target on the main hand ?
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    Last edited by Sekundessounet; 02-18-2016 at 03:38 AM.

  2. #2
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Sekundessounet View Post
    Just one thing i did not understand very well : SCH/BRD/SMN should stop multi-dotting before the HP transfer, then go multi-dotting after the HP transfer ? While doing single target on the main hand ?
    The only time the damage counts is during the Hand of Pain segment. If you're ace with your timing, you can bane to the other hand as soon as it spawns during Wash Away. If you do, your dots will drop off before Hand of Pain. Like, basically...

    Equal Concentration cast - when it finishes, one Hand gets more health, one loses some. In the time between Equal Concentration's cast finishing and Hand of Pain's cast starting, you need to bring the two hands within 5% of the hand's max health from each other (which means you should see a difference of 4% or less). AoE is fine, because it won't negatively impact this. The issue with it is that you relegate every AoE skill to 0 effective damage (unless it crits the wrong one, which should never be the difference between a wipe and a kill). Stuff like Geirskogul and Dragonfire Dive do not negatively impact anything - your single-target is still going strong. Stuff like Painflare or Rockbreaker DO impact this, since you trade a single-target skill (Fester or Snap Punch/Demolish) for 0 effective damage.

    Make sense?

    I'd say "if your group is that close to wiping" but full 210 gear the better solution would be to tell everyone to study up on some fflogs for their Job and learn to play better, because they're obviously doing things wrong if you're failing that check with the SMN NOT multi-dotting and the Dragoon performing a full opener.
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