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  1. #11
    Player
    muteSQUIRE's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Defcon One
    World
    Tonberry
    Main Class
    Marauder Lv 80
    A large part of Thordan EX is like hitting a striking dummy so if you're hitting your rotation cleanly and using your wits with regards to your BotD timer and upcoming mechanics there's not too much to elaborate on. Some small stuff of note which I see common in a lot of PF parties:
    1. Get the melees to stack at the start to bait the AOEs so you don't miss a GCD if they aren't (it's super annoying how common this happens in PF).
    2. You can start attacking before the gaze animation happens (as early as the cast bar disappearing - maybe wait a short tick after to be safe before turning).
    3. During Paladins, if you get the first or second dive, use Elusive Jump to close the gap on the way out. Don't waste SSD/DFD since the vulnerability up will still be active by the time it hits. If your group DPS is poor (you're not killing one of them before the second Divine Right) and you need to run back to the other add, you might want to save a gap closer so there's less downtime if you do use Elusive.
    4. If you get comet during Phase 8, break your chains, avoid the gaze then get right back in and continue DPSing. He turns around during the large wave AOE so flank/rear shouldn't be an issue, just make sure not to get cleaved after all is said and done. You could be really cheeky by continuing to DPS while the other person does the work, but this can lead to hilarious results. If you're going to do this, use the room in front of the boss/by the main tank to help break, be mindful of the gaze and you should be good.
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    Last edited by muteSQUIRE; 11-25-2015 at 05:30 PM.