Quote Originally Posted by whiskeybravo View Post
I thought you did a few IDs going into the hand phase, then Dis-CT after? That's what I've been doing, haven't lost the combo. The second digi in our group is f'd kinda because we still doing fist > EC > fist.. So it's run to the edge, wait, run to center, (2nd digi), wait, run to edge.. Inefficient for sure.. And I find my self stopping about halfway, GK, check the debuffs, then run back in. We've been making it further more recently so while we can definitely improve overall dps it's not holding us up from transitioning, at least.
I had been doing HT>ID>ID>[ID] at the end of P1, but a few people pointed out that I get the extra GCD there so might as well make it a Disembowel. What I was also considering doing is going back to ID>ID>ID then after transition just doing Dis>CT>TTT4 without the Phleb there; would be the same amount of GCDs without that irritating delay on will I drop combo or will I not, and cutting Phleb from the rotation isn't a massive pps loss right there, I don't think.

The way my group does it, we don't even bait hand or fist. It's always just one or the other and we just... deal with it, more or less. If you see in that video, DRK holds his all the way at the edge, but WAR holds hers about halfway between mid and edge. It'll be hand OR fist and we just adjust to whichever. It doesn't really impact my dps very much, since I drop gsk after the second CT combo finishes on the split hands so meh? But we're also hitting ~71% after hands, which is pretty significantly far behind. So I'm putting a lot of effort into maximizing my dps to do everything I can to push that harder.

Also, I've had a few pulls where I've been using HQ X-Pots. I see no notable difference in P1 or P2 dps when using them. I'm usually 1500-1550 without potion, and with potion I do like 1520-1580 or so with one lucky run cresting 1600. Just almost feels like it's pointless.