Results 1 to 10 of 1926

Hybrid View

  1. #1
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by ReliaWylder View Post
    Hey Jack
    That's what I was doing, I end with 4th > TTT > [ HT on invuln ] to re-up it as he transitions, then HT when the phase starts back up again to re-up it for a full combo following. And the issue is that right after that Disembowel (that used to be a Vorpal Thrust), I hit Jump. I can't re-position and then Jump between Dis>CT without clipping my GCD.


    In add phase, I've been basically leading it off with a CT combo on the first Piston, Leg Sweep it when it gets there and BotD to start my blood cycles. I hold my GSK all through that phase, just re-upping blood until I need a GSK to finish a burn on a tiny add; it has range, 200 potency, costs 0 TP, and lets you snipe one from a good distance if it's about to hit the water all without interrupting the flow of your combos.

    Aside from that, I tend to FT combo the gears, CT combo the pistons, weaving Jump/PS Jump on cooldown and using DFD to close gaps in dire circumstances, especially when multiple adds are grouped up for it. I generally try to bite off more than I can chew, since last night our dps through wipes in add phase was generally 1100/1000/900/900 me/mnk/smn/mch. That said, my group hasn't cleared add phase yet, so any strats I have aren't necessarily ideal.
    (0)

  2. #2
    Player
    Hakmatic's Avatar
    Join Date
    Feb 2014
    Posts
    320
    Character
    Hak Matic
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    I never use CT or Phle in add phase.
    (0)