realistically are the situations where you drop uptime for mechanics/aoe dodging and end up risking geir salvaged by high skill speed or not

because even at 2.41 (580-590 or so) optimal 3 geir/min is possible, if just a bit tight. so yes disconnecting for an aoe or a mechanic will make you lose 3 lasers if its at a bad timing; but would this not be the same at 650+ sksp as well? that 0.02s difference spread over a minute i don't feel is enough to make a difference. with 25 skills over a minute, that's 0.50s extra; is that really enough to salvage 3 geir/minute when you have to dodge an aoe or do a mechanic (or get done by a mechanic, cough quarantine/ferrofluid cough). even then it's probably closer to 0.38-0.40s extra time, since typically the last 4-5 GCDs before BoTD refresh, you aren't worrying about the timer anymore anyway