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  1. #1
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    From fiddling with it a bit, I found this trend (sorta)
    100 crit = ~2.331% crit rate/crit damage

    600 crit is ~11% crit rate/151% crit damage, 700 crit is ~13% crit rate/153% crit damage, 800 crit is ~15% crit rate/155% crit damage.
    900 crit jumps to ~18%, 1000 crit hits 20%.

    It's approximate because it's rounded a bit (it's like 2.3310023 so 2.331 is pretty accurate) and based on the calculations in the OP posts which may or may not be 100% accurate to how things actually work out. I don't personally know how those calculations were derived or discovered, so I'm merely using them and saying "I don't know how accurate or inaccurate these numbers are."

    But yeah. Calculations can be found in the Number Crunching part of the OP.

    (Which brings up that Then~ you should probably update the links in the OP to link to the pieces of this thread rather than linking to the old one)
    (0)
    Last edited by JackFross; 09-16-2015 at 04:15 PM.

  2. #2
    Player
    Greyfrost's Avatar
    Join Date
    Jul 2015
    Posts
    197
    Character
    Ichi Greyfrost
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Quote Originally Posted by JackFross View Post
    snip
    I'm sorry I missed that.

    Thanks for pointing that out Jack, although... I guess I'm just dumb but I don't know how to use the model in the OP to calculate the actual percentage or multiplier lol, for example:

    I have 500 CRT, that means,

    ((500-354)/(858*5))+0.05

    = (146/4290)+0.05

    = 0.034032 + 0.05

    = 0.084032

    If the number 1 is 100% percentage, that means, this is close to 8.4% CHR?

    That's quite low, it seems like CHR won't be able to reach numbers I'll be comfortable to invest in it while sacrificing other stats.
    (0)
    Last edited by Greyfrost; 09-16-2015 at 05:22 PM.