Heavy >> (BoTD+Litany) Impulse >> (GK) Disembowel >> (B4B + DS) Chaos >> (Jump) WT >> (MD) FC >> (SS) TT >> (MD) VT >> (LS) FT >> (DfD) FC >> WT.

After last WT is when B4B and DS ends. I choose to give up a buffed GK in exchange for a buffed WT at end. I was always coming up short buffing WT.

I also liked GK at its current spot over shifting B4B+DS where my current GK is for when GK comes back up its free of clipping anything. It will come up with Jump still at 2-3 secs. Then of course when GK comes back around a 3rd time I will have just used Jump for my 4th eye. At this moment there is about 6 secs until B4B is up. You can choose to do unbuffed GK+Nastrond or hold about 6 secs to for B4B and do the whole GK+3 Nastrond in B4B. Your typically at Disembowel or Chaos Thrust when your hitting 4th eye. So when you B4B your doing a buffed FC and WT and then a buffed Thrust Combo. There's a Spineshatter in there also.