That comment on the potion is what I'm thinking. 84 Strength just isn't all that much anymore. I feel one lucky run is just as helpful as a potion. The potions raise your average dps, sure, but when the range is so wide, that increase can't really be meaningful enough that it should be necessary to use them.

And talking 71% when the hands merge back together at the end of the phase. I've read you want 69% at most at that point, so my group is like way behind and I don't know how to really bump that up. Since we do around 29% damage, we'd need to boost it by 2%, which is like a 7% raid-wide dps increase to manage. Since we have like 6700 dps, that's an extra 450-470 dps we need to pump out. I can't do it alone, but if I could shave off 50-60 of that on my own... x_x

And it's either that you're slow on the pull or you don't have that beautiful lady known as Selene.