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  1. #611
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Ok here is what I have for AoE:

    The maths:

    Each rotation is treated as one and done basically. The first HT is not buffed. Only CT/4th have Disembowel bonus. CT dot damage up to 3 enemies. TP Drain converted to GCDs instead of seconds (60 tp/3 sec = 48 tp/gcd @ 2.4 gcd). Different GK potencies based on 3 or 4 per min.



    Potency/GCD:

    Self-explanatory



    Potency/Rotation:

    The total potency of 1 rotation



    Total Potency of rotations:

    Total potency of both the rounded and full "# of rotations" (total pot & extended pot in spreadsheet). The IDC combos sort of skew this since you can repeat 10 times instead of only a couple



    Conclusions:

    Unless the pack is going to die in less than 30 sec, the best AoE rotation for longevity and damage seems to be HT/RoT combo.

    Quote Originally Posted by MiniTyra View Post
    Don't calculate stuff in Potency, but Potency per Second.
    Never D:
    (0)
    Last edited by whiskeybravo; 02-12-2016 at 05:29 AM.

  2. #612
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Trash packs don't tend to live that long when I'm in the party; the effect of BfB on Doom Spike is glorious

    Nonetheless, as DRG's formerly excellent AoE has fallen in relative status (i.e. dungeon mobs feel a bit tankier they did in most ARR dungeons), and the last few DF experiences I had were really sour, I've been doing fewer dungeons in general, so maybe this latest pair is different.
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  3. #613
    Player
    MiniTyra's Avatar
    Join Date
    Jan 2016
    Posts
    125
    Character
    Mini Tyra
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by whiskeybravo View Post
    Ok here is what I have for AoE:

    The maths:

    Each rotation is treated as one and done basically. The first HT is not buffed. Only CT/4th have Disembowel bonus. CT dot damage up to 3 enemies. TP Drain converted to GCDs instead of seconds (60 tp/3 sec = 48 tp/gcd @ 2.4 gcd). Different GK potencies based on 3 or 4 per min.
    Huh. That's some seriously good math. I'll go and give it a proper in depth read later. Is there a dl link for the full spreadsheet?

    But, that kind of confirms what I've been adamant about: HT + IDC4 is best on trash pulls up until 4, and HT + ROT -> DS is the best way to go for AoE burns and ultimately, Dragoon AoE is all about timing your TP consumption with the speed of killing.

    Also, Mind if I uh, "use" some of that data for a blog or maybe some other form of visual content? I was planning on doing something which featured AoE stuff.
    (0)

  4. 02-12-2016 06:57 AM
    Reason
    new post

  5. #614
    Player
    MiniTyra's Avatar
    Join Date
    Jan 2016
    Posts
    125
    Character
    Mini Tyra
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Yay! Thanks!
    (0)

  6. #615
    Player
    Krioni's Avatar
    Join Date
    Feb 2016
    Posts
    11
    Character
    Mar'yyat Kaijun
    World
    Hyperion
    Main Class
    Dragoon Lv 60
    Thanks MiniTyra, I'll do the edit thing then, and convert my calculations to PPS. I won't have time immediately for it, I had a bit of a gap in my normally busy schedule to think about dragoon stuff for a bit! I'll post back once I have done the work.
    (0)

  7. #616
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MiniTyra View Post
    Yay! Thanks!
    NP. There's some things I didn't end up using like potency per TP.. A couple other things that look out of place, but it's all there basically.
    (0)

  8. #617
    Player
    MiniTyra's Avatar
    Join Date
    Jan 2016
    Posts
    125
    Character
    Mini Tyra
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by whiskeybravo View Post
    NP. There's some things I didn't end up using like potency per TP.. A couple other things that look out of place, but it's all there basically.
    Nice. I'm going to slightly modify it and add an Invigoriate modifier to it and see if the results are the same, maybe play around with some numbers, but that's a really solid sheet dude.

    Quote Originally Posted by Krioni View Post
    Thanks MiniTyra, I'll do the edit thing then, and convert my calculations to PPS. I won't have time immediately for it, I had a bit of a gap in my normally busy schedule to think about dragoon stuff for a bit! I'll post back once I have done the work.
    If you just explain what you're doing a bit more clearly, I can do all the calculations needed within the span of a minute, lol. It's just a matter of inputting the rotation into "Dervys" stuff.
    (0)
    Last edited by MiniTyra; 02-12-2016 at 07:20 AM.

  9. #618
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Alright.. I did a bit more work on the AoE spreadsheet. New file here: https://www.dropbox.com/s/qq39nplhgh...2%29.xlsx?dl=0

    Basically just wanted to see what all could be done within the limitations of TP regen + Invigorate. There's a new little section comparing the original combos plus a few new configurations I thought of. And instead of a whole set of tables I consolidated into a formula where you can just change the # enemies and get a result comparing an actual rotation that could be used before running out of TP.

    Several different rotations which are listed were compared and verified in-game for accuracy. I haven't got to test them all in dungeons but as far as the amount of attacks and the potency formulas go they are spot on as best I can figure.

    The best rotation for AoE, mathematically calculated, is HT > RoT > DS*8 > HT/RoT*5 which weighs in at 10816 potency on 4 enemies. The main problem with this combo is that it relies on correct positioning which isn't always possible/feasible. Every Heavy Thrust you miss, and every resulting RoT, is a big potency drop all the way down to around 9300 if you missed everything.

    The best consideration for AoE, based on my opinion and findings, is the highest potency per GCD combo: HT > DS*9 > HT > DS*4. The potency for 4 enemies is 9934, lower overall than the first combo but 4 less chances to miss potency on HT or RoT procs.

    If you figure that most pulls are 6-7 enemies, simply missing 1 HT/RoT proc is going to bring these combos much closer together, miss 2 and DS spam pretty much overtakes it.

    General considerations:

    HT > RoT > DS*8 and HT > DS*9 are the only combos that requires you to use Invigorate to complete. It's the highest potency, as well, so it makes sense to burn this first with all buffs.

    HT/RoT is great damage if all positionals are hit and it's less taxing on TP. More attacks and thus more damage. If hitting positionals is too difficult on a given pull, forego trying to combo and just Doomspike

    Target locking is a good way to maintain mobility and adjust to fit all enemies in to Doomspike. Target a mob 180 degrees from you, and hopefully one in the middle of the pack. It's easy to shimmy left or right while locked on to fit them in the line. It also helps you keep auto-attacking.

    If anyone finds any errors in the spreadsheet please let me know. I hope this helps with a proper AoE section for the OP
    (0)
    Last edited by whiskeybravo; 02-14-2016 at 03:54 AM.

  10. #619
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    I found that the best rotation for drg was actually:

    Screw it> Not worth the trouble> Level Blackmage> Thank you> Have a nice day.
    (0)

  11. #620
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    ^ That's actually exactly my feelings regarding dungeon runs. If I'm running on DPS, I play BLM instead. It's super easy single-target and AoE in every level 60 dungeon.

    ALSO.
    http://www.fflogs.com/reports/naP9Kt...pe=damage-done

    \o/ A4S down, yayyy. 1345 while doing adds seems pretty good? Not totally sure, though. I'm just happy to have it down.
    (0)

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