Anyone done enough testing to see if we should be stacking full crit or full direct?
Anyone done enough testing to see if we should be stacking full crit or full direct?
Tbh i'd say going for direct hit is way better, we wont get enough crit to make it worth.
I'm also curious on which materia we should put, crit, direct crit, or det?
Also about det, why isn't that a must? (I recall the ARR days Det had a really good stat weight but apparently it all went down with HW)
I have 13 cracked clusters and waiting for someone to tell me what's the best stat![]()
I'd recommend you to wait for the omega normal and eventually new craft gear before using materia VI tbh.
But they're so easy to get... by the way when does Omega come out? (This week or next week?)
Lurking for many Moons
There's no good reason to hang onto clusters and wait for Omega. With 3 instances, A rank hunts are up constantly. I'm sitting on 21 clusters and 700 centerio seals after using a combo of both to buy 15 VI's. Get in a hunt LS and go spam them. Even doing them casually you'll be rolling in clusters.
Granted you don't NEED VI's for doing EX primals but there's also no reason to sit on them when you're drowning in clusters/seals. Prices on them are going to bottom out fast as more people realize how easy they are to obtain.
Next tuesday, well they might be easy to get but still it's a waste, better wait for at least gear that will be usefull for a while and theorycraftin.
Yet, if you still wanna invest you can meld like this if ya want.
I'd recommend Direct hit first and 2nd tbh I'm thorn apart between crit and det, det being known for being pretty bad for a while I'd say crit.
i put all crit into my gear, i may try to go all direct hit instead and see where i am.
http://forum.square-enix.com/ffxiv/t...80#post4263080
all hope on 4.05?
Following the release of Omega DeltaScape, it seems that most of the i320 gears are direct stat boosts from the i300 Ala Mhigan gears.
Only exceptions are for gloves and boots where Determination is changed for Direct hit one way or another and the belt which is Direct Hit/Det instead of Crit/SS.
Since it seem we are still flooded with SkillSpeed on most pieces, has anyone made calculations with our new rotation to determine what is the optimal SkillSpeed threshold for 4.0?
I know that, with the new TP values, we will not risk going dry on TP as easily, but ending up activating LotD during the wrong skill or needing to delay it more than we should could cause some issues in the long run.
Last edited by Goudaba; 07-05-2017 at 12:22 AM.
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