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  1. #1
    Player
    Spayd's Avatar
    Join Date
    Dec 2014
    Posts
    75
    Character
    Lillianne Nelligan
    World
    Gilgamesh
    Main Class
    Dragoon Lv 64
    Quote Originally Posted by xJimmehx View Post
    First, Thank you very much for your time and advice.
    Why the furthest target? Does doomspike stop when it reaches the intended target or something?
    -----
    What about changing the order of my rotation? Is it a dps loss to use oGCDs like [Internal Realese] asap instead of waiting for them in the rotations order?
    aiming at the furthest allows you to make sure you get everything in between you and the mob. Doom spike requires positioning to make the most of it, if you happen to target the mob right beside you, your character will just aim at it and chances are that youre going to miss a couple mobs. so when using doom spike, you want to target the furthest, and make sure theres as many mobs in between you and it.

    Using ogcd on cooldown is usually the best way to go, unless you know they aren't going to apply on your dots, like, if you use IR a GCD too soon that it doesnt buff chaos thrust or some stuff, but if you play it well, usually it shouldnt happen. Also, reality being what it is, its up to you to know when to use certain oGCD depending on the fight. if you're using BFB and the boss jumps right after, its a huge waste and dps loss. But on a dummy fight with no downtime, using stuff on CD is the way to go.

    It can also happen that multiple stuff becomes available at the same time, what I do is I use the biggest cooldown in priority, unless it can buff the damage of the next ogcd (IR, BL, BFB). I'm talking more about jumps and legsweep. Not too sure if thats the way to handle it, that's just how I do it tho so dont quote me on this pl0x.
    (1)

  2. #2
    Player
    xJimmehx's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah - 1.0, Limsa - 2.0
    Posts
    534
    Character
    Leon Manderville
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Spayd View Post
    ...
    Ok thank you very much.
    (0)

  3. #3
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Spayd View Post
    It can also happen that multiple stuff becomes available at the same time, what I do is I use the biggest cooldown in priority, unless it can buff the damage of the next ogcd (IR, BL, BFB). I'm talking more about jumps and legsweep. Not too sure if thats the way to handle it, that's just how I do it tho so dont quote me on this pl0x.
    This is fine! Most things that are priority are that way simply because their cooldown is shorter. There are exceptions, but it's usually fight-specific knowledge, using your dives for something besides single-target melee damage (which... is usually fight-specific knowledge), or the boss being almost dead so maybe you don't get to use everything.

    In most cases, the cooldown conflict is largely avoided because the first uses were staggered, but life ain't perfect.
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  4. #4
    Player
    Sentinillia's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Sentinillia Emilie
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Estelle9lives View Post
    1) Take Fracture off of your hotbar. Otherwise your opener is okay.
    Fracture has uses this tier, namely in a11 and a12. You can fracture Cruise Chaser during the numbered Limit Cuts and get free DPS. Fracture can also be used on Alexander during second Temporal Stasis and Inceptions in some situations. Certainly more useful than Mantra.
    (0)

  5. #5
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Sentinillia View Post
    Fracture has uses this tier, namely in a11 and a12. You can fracture Cruise Chaser during the numbered Limit Cuts and get free DPS. Fracture can also be used on Alexander during second Temporal Stasis and Inceptions in some situations. Certainly more useful than Mantra.
    Wait, cruise chaser takes damage during numbered Limit Cut? I thought he was invuln.
    (0)

  6. #6
    Player
    Estelle9lives's Avatar
    Join Date
    Dec 2014
    Posts
    111
    Character
    Estellise Ciel
    World
    Siren
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sentinillia View Post
    Fracture has uses this tier, namely in a11 and a12. You can fracture Cruise Chaser during the numbered Limit Cuts and get free DPS. Fracture can also be used on Alexander during second Temporal Stasis and Inceptions in some situations. Certainly more useful than Mantra.
    Your Fracture did a total of 1700 damage to Cruise Chaser. That's literally 3ish DPS over the 7:46 encounter. I don't see how that is worth the loss of Mantra (granted, untraited Mantra is weak but still...) or the fact you could be advancing your rotation sooner to have Disembowel up asap for your MCH.

    During Temporal Stasis, stasis 1 happens when I'm on my 4th. Even if you tried to push another GCD (in this case Fracture) by Elusive Jumping to your spot, that would make your 4th drop. At least that's what happened when I tried to get extra damage while moving to my spot with Piercing Talon - even though the 4th is a "buff" that doesn't get affected by Stasis, using another non related skill breaks the combo, unlike MNK forms.

    Stasis 2 happens when I'm on Phleb, and that's considering I Shatter back to the boss. The only way I'd find to fit another Fracture is by replacing Phleb, which is a straight up loss.
    (2)
    Last edited by Estelle9lives; 01-16-2017 at 09:10 PM.

  7. #7
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    It is invulnerable, although it's the kind where you can get Heavy Thrust up instead of the pure no-sell kind.

    Fracture is not part of the Alex-raiding toolkit. Our filler combo is better than it, even without Disembowel or BotD.
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  8. #8
    Player
    Sentinillia's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Sentinillia Emilie
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by SunnyHirose View Post
    It is invulnerable, although it's the kind where you can get Heavy Thrust up instead of the pure no-sell kind.

    Fracture is not part of the Alex-raiding toolkit. Our filler combo is better than it, even without Disembowel or BotD.
    This is incorrect. I don't know why they've decided to code his invulnerability differently from the usual but DoTs that are applied during Limit Cut invulnerability start ticking as they would normally after the invuln wears off.
    Example.
    I don't see how free damage that doesn't invade our combo can ever be a bad thing, it's not a lot but DPS is DPS.
    (0)

  9. #9
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Sentinillia View Post
    This is incorrect. I don't know why they've decided to code his invulnerability differently from the usual but DoTs that are applied during Limit Cut invulnerability start ticking as they would normally after the invuln wears off.
    Example.
    I don't see how free damage that doesn't invade our combo can ever be a bad thing, it's not a lot but DPS is DPS.
    Thats a fascinating idea, imma try to test it out.
    (0)

  10. #10
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by SunnyHirose View Post
    It is invulnerable, although it's the kind where you can get Heavy Thrust up instead of the pure no-sell kind.

    Fracture is not part of the Alex-raiding toolkit. Our filler combo is better than it, even without Disembowel or BotD.
    The damage sent over the network for checking dots is > 0 so the invuln during this phase acts more like a shield that absorbs all damage.
    (0)

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