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  1. #991
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Jinzhu View Post
    I know you didn't ask for tips but I thought these would help :P
    I didn't ask for tips, no, but I appreciate them all nonetheless, and I'm sure many others will, as well. I've been just like... trying to hold and then being like AHH BUT B4B IS READY so I slap it on a doll... I need to stop doing that, but I'm still learning mechanics and my dps partners tend to do basically no dps (one wipe had me at 75th and the rest at 8th percentile, with no deaths until the wipe to a sizzlespark) so I tend to overcompensate on dps-check mechanics.;;;

    That said - you get that full second opener after FIRST jail set? or did you mean after the second? ..... - nevermind. You meant after the first 4 cages complete, if I wasn't picked for purple. Got it.
    (0)

  2. 04-19-2016 02:25 AM

  3. #992
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Jinzhu View Post
    Oops. I was referring the the very first set of cages since the add gets melted (even if it doesn't I feel like its better to save them) I hold power surge, jump, spineshatter, B4B, IR, and life surge for when he comes back down. This lets you get a full opener minus the dragonfire dive since I forgot about that bad boy lol. But yes you also get a third opener with DFD and Battle Litany after the first 4 even if you do get picked for purple.
    Ah. So then if you DO get picked, what all do you burn to kill the add? Does it differ for first or second jail?
    (0)

  4. 04-19-2016 02:41 AM

  5. #993
    Player
    boring's Avatar
    Join Date
    Dec 2014
    Posts
    9
    Character
    Rero Rero
    World
    Diabolos
    Main Class
    Alchemist Lv 60
    2nd jail should never be an issue unless you are skipping a full set before the first ball phase. Been doing the prey jail raw for the past like 2 weeks without botd, jump/MS only ogcd and no combo prep.
    (0)
    Last edited by boring; 04-19-2016 at 07:50 AM.

  6. #994
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Jinzhu View Post
    If the first jail is purple I do everything minus SSD since it's usually dead by then anyways and just use SSD to get back to the boss. If the 2nd set is purple I wouldn't do it since our WAR does it but if I were to do it I would do the same thing since everything should be coming off cooldown if you used them on the boss as soon as it came down for the 1st 2 cages besides B4B (which should have around 10 seconds left) and Battle Litany. Like I said our WAR does the 2nd cage so I haven't been able to really test that part out D:
    So I'm assuming this works out by the WAR using zerk on pull and then holding it if the first jail is tank jail so he can use it for the following purple, yes? Is there some benefit to doing it this way over putting a dps in, outside of boosting the melee dps players' numbers? It sounds like it might be a bit risky, throwing the WAR in there over a dps.

    And - I wasn't saying it'd be an issue, just referencing the fact that you'd have everything to do a full opener on the boss after second jail, so curious how I should handle going into second jail - would it be optimal to hold and do a full opener (sans SSD for gap closing) after the jail or should I just start the opener on the add and then SSD to continue/finish the B4B on the boss with a CT, coupled with BL there to help the raid?.... I'll probably do it the second way.
    (0)

  7. 04-19-2016 10:45 AM

  8. #995
    Player
    Vandler's Avatar
    Join Date
    Aug 2015
    Posts
    2
    Character
    Vanlua Duibhne
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    Today, my Phlebotomize missed in A7S from the front. My accuracy is 687. I guess that 688 is the actual cap and 686 is a hair too low.
    (1)

  9. #996
    Player
    MiniTyra's Avatar
    Join Date
    Jan 2016
    Posts
    125
    Character
    Mini Tyra
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Jinzhu View Post
    - (Dependent on DPS I think) TTT4 the hearts and line up your Geirskoguls with the boss. (It should always be in range if not your tank is moving too far)
    IDC4 + Tick is better than TTT4.
    (0)

  10. #997
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    I generally prime an Impulse Drive for the heart and hit them with Dis>CT>4th and then can usually get off another 3 or so GCDs before I get back to the boss, but my group dps is lower than average, so I'd assume the heart dies a lot faster for others.
    (0)

  11. 04-20-2016 12:59 AM

  12. #998
    Player
    Yunnae's Avatar
    Join Date
    Aug 2015
    Posts
    9
    Character
    Yunaae Matata
    World
    Lich
    Main Class
    Ninja Lv 60
    Hello, I have a dragoon that is in my static and we don't really know why he is struggling in terms of DPS in A5S and in general.

    I know absolutely nothing about how to DRG (i main ninja) and I know the forum community helps a lot in these situations

    Here is a parse of a try we've done : http://www.fflogs.com/reports/Tb42tJ...pe=damage-done

    Could you please tell me what he could improve ? And how ?

    Thanks a lot for your help and have a great day !
    (0)

  13. #999
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    He's screwing up almost constantly.
    - His BotD and HT are falling off consistently.
    - His cooldowns all sit for insanely long periods of time without being pressed.
    - He has 7 gsk in a parse where he should have 17-20
    - He uses 12/6/3 Jump/SSD/DFD in a fight where he could have 14/7/4
    - 18 Leg Sweeps in the time he can use 21.
    - 4 B4B / 3 IR where he could have 6 and 7.
    - 5 PS / 4 LS in a fight where he could be doing 7 and 8.


    Mainly, though:
    - 84.25% uptime for HT (Should be 90%+)
    - 65.27% uptime for BotD (Should be 90%+)
    - 74% CT / 69% Dis / 61% Phleb - should all be 90%+.
    - This is a graph of his TP consumption compared to mine in a kill of approximately the same length.


    Basically, he's just not executing the rotation properly. At all. That's the main issue with his performance, much more than any micro-optimizations from cooldown usage. He needs to learn to keep his rotation flowing, since he's clearly struggling with this.

    HT>ID>DE>CT>4th>PH>TT>VP>FT>4th>Repeat.

    There's nowhere in the fight where this needs to be modified outside of here and there double-dotting Chimeras or skipping Phleb to keep Blood up if the boss needs to move in a dumb way.
    (0)
    Last edited by JackFross; 04-20-2016 at 02:39 AM.

  14. #1000
    Player
    MiniTyra's Avatar
    Join Date
    Jan 2016
    Posts
    125
    Character
    Mini Tyra
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    I've taken into account what Sunny has said, along with some other Dragoons and I've been play testing 490SS. The bare minimum SS is 486... I must say, the oCD placements are insanely good. There should be a "proof of concept" video up on a dummy soon, but everything is achievable: x3 GK per BOTD, x2 GK BFBs, BFB Jumps, HT buffed every time. And this is without a Selene.

    When you play around with encounter durations in a simulation, low SS can beat the recommended 600SS sets, depending on exactly how long the encounter lasts.
    (1)

  15. 04-21-2016 05:56 AM

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