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  1. #28
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    I don't know how you can say DRK's defensives "died in a fire." The class only really lost one CD, being Dark Dance, and it just wasn't that important. It had no use in raid other than spotty parrying against autoattacks. Reprisal is actually better now since it can be applied at will without a precondition to deal with specific raid-wide or tankbuster damage. Everything else is the same as it ever was: Dark Mind rocks against magic and we've got two buttons to push for %reduction against other stuff. Living Dead, while not as good as Hallowed Ground, remains superior to Holmgang because of its long duration and lack of getting stuck in place. Though I do agree that Shadow Wall should be on a two-minute timer given that it's strictly worse than the other two "heavy mitigation" buttons.

    Given that blocks now work on magic, though, I feel like DRK probably should gain another defense-type skill to make up for it. I think I'd run with the self-shielding thing. That can be one of DRK's cool things. You could reintroduce Shadow Skin as something other than re-skinned rampart. Combo Shield and Self-heal or Shield + minor mitigation.

    At the same time nobody should discount the power of TBN as a mitigation tool. 20% extra HP that's covered by any additional mitigation you do. It's Thrill of Battle (a very underrated CD) on a 15 second CD with a mana cost you can make up in two GCDs if you want. It can and should be up for every tank buster. It's simply really good.
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    Last edited by Rbstr; 06-29-2017 at 12:27 AM.