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  1. #1
    Player
    carbonx's Avatar
    Join Date
    Jul 2014
    Posts
    56
    Character
    Tai Lhalorn
    World
    Behemoth
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by ArdorGrey View Post
    This is flat out not true, but it's widely perpetuated because hey, anything to make War look even better than it is and justify further buffs for pld, right?
    I don't believe I referred to buffing PLD at all in this thread. Please quote me if I somehow posted it unknowingly in a fit of insanity.

    Let's math for a second. All tanks have gear which puts them at 18k HP. Defiance puts the War at 22.5k HP, but increases healing by 25% to make up for the discrepancy in HP. Shield Oath/Grit keeps them at 18k HP, but grants them the additional boon of 20% mitigation. They take a hit of 8k. WAR will drop to 14.5k, or 64% of their HP. DRK/PLD will take 6.4k, dropping them to 11.6k, 64% of their HP.

    The only real difference is that WARs don't instantly max their HP until they are healed, which you stated. But they have tools like Equilibrium and the ability to preplan Defiance use to counter this.
    (0)

  2. #2
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by carbonx View Post
    Defiance puts the War at 22.5k HP, but increases healing by 25% to make up for the discrepancy in HP.
    Defiance only increases healing by 20%, and that increase doesn't work on abilities like Lustrate, Tetragrammaton and Essential Dignity.
    (0)

  3. #3
    Player
    carbonx's Avatar
    Join Date
    Jul 2014
    Posts
    56
    Character
    Tai Lhalorn
    World
    Behemoth
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Launched View Post
    Defiance only increases healing by 20%, and that increase doesn't work on abilities like Lustrate, Tetragrammaton and Essential Dignity.
    My mistake, then, I could have sworn it was a flat 25% to match.
    Regardless, Defiance will still act as the same eHP as Shield Oath and Grit, which was my original point.
    (1)

  4. #4
    Player
    MeeYow's Avatar
    Join Date
    Jan 2012
    Location
    Windurst
    Posts
    171
    Character
    Mee Yow
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Launched View Post
    Defiance only increases healing by 20%, and that increase doesn't work on abilities like Lustrate, Tetragrammaton and Essential Dignity.

    I covered this back on the first page, EHP is even, E healing WAR gets slightly less from spells (4%) and significantly less from abilities.

    As a side note this is typically used as a central argument for justifying WARs current state whilst simultaneously requesting a fix. Which would you rather have?
    (0)

  5. #5
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by MeeYow View Post
    I covered this back on the first page, EHP is even, E healing WAR gets slightly less from spells (4%) and significantly less from abilities.

    As a side note this is typically used as a central argument for justifying WARs current state whilst simultaneously requesting a fix. Which would you rather have?
    Depends. PLD gets Oaths put off GCD? WAR healing needs to be changed. Currently it's fine.
    (1)