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  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70

    Explain why I can't use my PvP Rewards?

    Everything in the game you grind and you earn your gear or craft or anything. Every part of the game is like this and is consistent. You build up pieces of gear until you get the piece you want and you can use it until you get a full set of gear.

    Except PvP

    In every part of the game, every expansion everyone is set to the same bar to give new players the chance to catch up.

    Except PvP

    Older players have an advantage in rank and stats with better skills. They can actually use the equipment and since the tokens always stay the same they also get a head start. That isn't good, they should have a small advantage but not immediately be on top.


    I have several hard earned pieces of PvP Gear just rotting in my bank because I wasn't around for 2 years before. So my Rank is rather low. However rank is "Required" to use the gear. However to get said rank you need to win and grind up to some times 600+ matches. Now imagine every new patch there is a new set of PvE gear as a new player and you can't even wear it until you do 600 dungeons. Nobody would play the game.

    Please raise the token requirement for PvP gear and remove the Rank Requirement. Rank already makes you better in PvP by giving you stats and better abilities.
    (4)
    Last edited by Nektulos-Tuor; 09-12-2015 at 09:35 AM.

  2. #2
    Player
    MisterRuseman's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Mister Ruseman
    World
    Leviathan
    Main Class
    Lancer Lv 60
    'no'

    I grinded forever on wolves den, than frontlines. Grind seal rock. Don't like it quit. Simple as that.
    (31)

  3. #3
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    No other way than to keep doing matches if you truly care.

    Or you can just wait until they remove rank requirement like they did with the previous i100-110 PvP gear

    At most they should have exp boost, but with diminishing returns as you rank up.
    (2)
    Last edited by myahele; 09-12-2015 at 10:01 AM.

  4. #4
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by MisterRuseman View Post
    'no'

    I grinded forever on wolves den, than frontlines. Grind seal rock. Don't like it quit. Simple as that.
    Just because you dealt with a crappy system doesn't mean we should always for eternity.
    (22)

  5. #5
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    snip
    Oh too bad it's void for JP server. They keep spamming Frontline all day (Maybe around noon to late night) and as far as I know they grind for Field Commander's Set or PvP Rank (or Wolf Mark).
    (0)

  6. #6
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Eul View Post
    Oh too bad it's void for JP server. They keep spamming Frontline all day (Maybe around noon to late night) and as far as I know they grind for Field Commander's Set or PvP Rank (or Wolf Mark).
    I looked at their PvP and a lot of them want experience raised as well.

    It is a terrible system.
    (0)
    Last edited by Nektulos-Tuor; 09-14-2015 at 01:53 AM.

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    glamour freaks have plenty of ways to satisfy their hobby outside of pvp.
    PvP ranks and equipment are and have always been long term goals for real PvP players, and it should stay this way.
    earning pvp ranks has already been getting alot easier with new PvP modes and higher ranks, and there is no doubt that the amount of exp earned will increase once again when higher ranks are unlocked or new PvP modes are implemented.
    if you think players had it easy before, get your facts right first.because when i started with pvp i didn't even get 1/5th of the exp/marks i get now from losing one seal rock match.
    be honest with yourself for once and just ask for the devs to spoon feed you, instead of trying to sugarcoat your words.

    this also belongs to the PvP Forum, but i think everyone over there already knows the reason why you want to change the rank system so badly, don't they?
    (22)

  8. #8
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    snip
    I don't say this PvP system is all good. Sure I hate how 2 GC will banged the current win GC and suddenly that GC lose, or how the RNG of the rock spawn, or how the animal set rank restriction is off, but your complain is more like "I played today and can't enter expansion area, why I can't enter it cuz I've pay for expansion".

    Also I've visited the JP PvP section about the EXP and I find the nice statement so far from there (Translated with Chrome lol)

    Because I do not have to be the sense of achievement too easy, you want only the equipment, but you can see also feeling that want to raise early rank, please take time. It will change on whether to focus on what content. Only a just selfish because I want all.
    You need take your time to grind to 50. Not all things is instance and you should glad that you didn't play on Wolves Den era (I could imagine what will you complain when it's still Wolves Den era ). You won't care with my current progress but my campaign is 452 and I'm in rank 46 now (From Secure to Rock Seize). Again, nothing is instance.
    (1)

  9. #9
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Are you complaining about this AGAIN? Seriously, you are going to get the same responses every time you make this thread, this is at least the fourth version I've read.

    You have to grind at PVP to get the rewards, that's just how it works. It will always work like that otherwise it makes it pointless to play and the system dies.
    (15)

  10. #10
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    I think the grind should stay there, but not at its current length. It takes a whopping 200+ consistent wins to hit rank 50, or 600 loses. You can average that out to 400 games (based off of my stats, but I don't play all too much), each game lasts an average of 15 minutes + 5 minutes of queue time at least. That's at least 130 hours of doing Seal Rock again, and again. Saying that's not absurd is like claiming the original drop rate on Atmas or Alexandrite were fine, they weren't. All that is with a minimal queue time for 5 minutes, it can easily reach 20-30+. It should have some grind, but not to this extent especially when SE refuses to release more than one map and doesn't work on class balance for PvP.
    (7)
    Last edited by Colorful; 09-12-2015 at 08:53 PM.

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