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  1. #18
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by RiceisNice View Post
    And everything after that becomes a flowchart at that point; Good but no SH? TotT. TotT at least once before this point? Use Precise Touch. etc etc. There's far too few meaningful variables for "making smart decisions" to be the case imo.
    I pretty much agree with everything you've said in your last few posts. It's what I was trying to get at, but couldn't be bothered to keep explaining it anymore to these two.

    I think there are more interesting ways to design crafting than around slot machine success rates and big HP bars. Raiders would get pretty sick of every boss getting more HP and hitting harder with everything else remaining the same, so I don't really see why crafting should be any different.
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    Last edited by Sibyll; 09-19-2015 at 06:16 AM.