Quote Originally Posted by Alahra View Post
Not explode them no, but slow them down. Remembering that information for *one* character isn't that big of a deal, but for hundreds at a time? Similar issues crop up over inventory expansions (which was a big issue for FFXI over the past several years). It may not seem like much but all that information has to constantly be updated with the server, and every function they add that does so increases server load. They're already concerned about server load for other things from what I understand, so anything that adds to it is going to have to be a major concern for them to address it, I think.
Then add/improve servers? The number of QoL features this game lacks due to server limitations or limitations of PS3 is astounding. This is the only MMO I've played where I can't /whisper people while in an instance. It's the only MMO I've played that can't handle joining a party while crafting or interacting with an NPC. For a game that has server stability issues and frequently 90ks errors people for no apparent reason, I'd think having some type of safety net to ensure people don't get screwed over by said errors would be a priority.

Edit: Speaking of QoL, only forum I've posted on that requires me to cut/paste half of my post because of a 1000 character limit.