So, the search feature didn't yield any results for this, but has anyone recommended to SE to implement a sort of dungeon where two players go in with two chocobros? I could see this as being immense fun. Well, my wife and I would certainly enjoy it.

Easy enough to let a group go in this way since we already have unsync'd fights that don't impose party compositions.

I would say the feature itself should allow you to go in with two dps players and two dps/tank chocobos, but something there wouldn't work out quite right (lol) but it would definitely shine when you've got a tank player with a dps player and a dps chocobo and healer chocobo. Or really any other combination of that sort... Made even more awesome considering we can have chocobos at rank 20 with all 3 trees capped out.

I know RIFT had a similar thing where you could go into small instances as a solo player or with a single other party member, but I see this being even more of a success by including the use of what you train your chocobo to be out in the world, but in a dungeon sort of setting. I don't see this as a way to cap your weekly tomes per se, but more of something along the lines of what the Ishgard daily hunt bills are like.

Anyhow, I'm sure that turned out to be just a word soup, but I think it'd be a cool idea. What do you guys think?