Quote Originally Posted by Taei View Post

Why not just use 2.0 bosses, upgrade them to 60 with a few new mechanics and have horizontal gear progression?
It takes resources to create and balance new boss mechanics, their thought process is why reuse old bosses/old areas again and again when they can just make new ones. What's missing from the current 2.0 line is a reason to do them at restricted IL. Horizontal progression wouldn't fix this, what would fix this however is offering challenges that change weekly and are based doing older content under the IL restrictions with the DF.

One thing they'd have to work on however is allowing DF to be used in a way where you can cross server people doing the same challenge.

You know instead of horizontal progression, call them Challenge points and you could exchange those challenge points for vanity, minions, mounts or maybe even some semi relevant gear for the current IL.