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  1. #1
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
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    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by karateorangutang View Post
    I continues to sound like you don't want an MMO at all.

    The leveling grind is fun for a good bulk of us. I don't know about you, but I came into this game expecting and ready for a much longer grind to cap. This games grind is pretty short and sweet in comparison to others. It's a fun way for you to learn the in and outs of your current class. I for one enjoyed the MSQ. It leveled me a bit and gave me a good story to go with my character. I can't comment on PvP as it just doesn't excite me in any way so I don't participate. The tokens in Alex are debateable. It's a good idea, but it was implemented in a way that is rather wonky.
    Not really. In other games you are able to "Power" through this content and doing it more makes it easier. So it doesn't feel like a chore.

    Grinding Tokens usually gets easier and easier the more powerful you are. However the issue is the power curve is so low that you don't gain that much power from new gear.. so its hard.

    Leveling is usually easier, because in other games you can have friends powerlevel you. Not in this game. I am glad you find it fun. I find it completely useless, mindless and tedious and wish they remove all levels from MMOs. All levels do is make content invalid.

    PvP Ranks, just a mindless grind. People trade wins/losses for this all the time with Parties.

    MSQ, Cool story. However, when you have to do it again and again with every character its tedious and loses all fun and color.

    It may be shorter or faster yes. However its not nearly as fun as pulling tons of monsters and destroying them. Unfortunately they nerfed DD.

    Quote Originally Posted by karateorangutang View Post
    It's a fun way for you to learn the in and outs of your current class.
    I'm sorry, but 99% of everyone does fates. Which teaches you to spam AOEs.. You would learn your class better if you were challenged at lower levels. Pulling tons of monsters and room clearing is actually challenging, grinding 99999999999999999999999999 fates because its the only good way to gain experience is not challenging. Its completely mindless and zergy.
    (2)
    Last edited by Nektulos-Tuor; 09-19-2015 at 12:46 AM.

  2. #2
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    Grinding Tokens usually gets easier and easier the more powerful you are. However the issue is the power curve is so low that you don't gain that much power from new gear.. so its hard.
    Yet you're heavily in the corner of horizontal progression of gear, where the power curve is practically non-existent.

    Quote Originally Posted by Nektulos-Tuor View Post
    Leveling is usually easier, because in other games you can have friends powerlevel you. Not in this game.
    You can absolutely power level someone in this game.

    Quote Originally Posted by Nektulos-Tuor View Post
    It may be shorter or faster yes. However its not nearly as fun as pulling tons of monsters and destroying them.
    Quote Originally Posted by Nektulos-Tuor View Post
    grinding 99999999999999999999999999 fates because its the only good way to gain experience is not challenging. Its completely mindless and zergy.
    Pulling tons of monsters and destroying them = fun.
    Doing the exact same thing in FATES = mindless and zergy.

    Okay then.
    (6)

  3. #3
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ibi View Post
    Yet you're heavily in the corner of horizontal progression of gear, where the power curve is practically non-existent.



    You can absolutely power level someone in this game.





    Pulling tons of monsters and destroying them = fun.
    Doing the exact same thing in FATES = mindless and zergy.

    Okay then.
    The challenge is the fact that pulling tons of monsters has a threat and fear to it. Fates have no threat and fear. There is a huge difference.

    https://en.wikipedia.org/wiki/Atychiphobia

    Horizontal Progression can have a power curve. There are just many different power curves, not just one.
    (2)

  4. #4
    Player
    Ibi's Avatar
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    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    The challenge is the fact that pulling tons of monsters has a threat and fear to it.
    I feel like if you're at the point where you're able to "destroy" a "ton of monsters", they're probably no longer a the point where they're a threat to you. I will concede that FATEs (when handled by a group of players) aren't dangerous.

    Quote Originally Posted by Nektulos-Tuor View Post
    Horizontal Progression can have a power curve. There are just many different power curves, not just one.
    I'd say if you have a bigger power curve than you'd have with FFXIV's vertical gear progression, that sounds like it's not horizontal gear progression, but I'm not going to argue terminology again beyond that thought.
    (5)

  5. #5
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
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    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ibi View Post
    I feel like if you're at the point where you're able to "destroy" a "ton of monsters", they're probably no longer a the point where they're a threat to you. I will concede that FATEs (when handled by a group of players) aren't dangerous.

    Not true. If you don't pay attention and use your skills wisely they will melt you immediately.

    I'd say if you have a bigger power curve than you'd have with FFXIV's vertical gear progression, that sounds like it's not horizontal gear progression, but I'm not going to argue terminology again beyond that thought.

    Horizontal simply means more options. The power of those options can be in question. You can mix both Horizontal and Veritcal Progression.
    You are not wrong though. You just seem inexperienced with such playstyles. Put on level 50 gear and pull everything up to the boss in DD. You will get an idea what mass pulling is like in FFXIV.

    If they are not melting you though they are probably not worth the experience. Mass pulling is HIGH RISK, HIGH REWARD.

    Contested Dungeons are high risk, high reward.
    Die and you start all over again and lose progress through the dungeon. You might be set back 20-30 minutes. In Death Watch Bunker for example the mobs will destroy you if they are attacking squishies and all NPCs are ranged fighters. So instead of gathering up nicely they shoot you from across the room. You have to kill bosses (which have fast respawns.) and do ring events to get keys to get deeper in the dungeon. You also have to watch other players because if they kill out of order the npcs and enemies can spawn right ontop of your party, and if your being attacked by more then a few you wipe.

    You also have a mission in it where you ESCORT a low level crafter (which can also die easilly.) to the bottom of Death Watch Bunker to craft Mandalorian Armor, each piece has to be crafted whilst your in a room filled with droids which constantly attack you until you wipe. The longer the crafter takes the more enemies fight you.

    Only a few characters on the server had Mandalorian Armor, it was a trophy because it was so hard to get. The content lasted for YEARS. =3

    There are also secret areas inside the bunker you can unlock to make easier if you take crafters down with you. You also have to craft the armor afterwards after you learn the schematic. One schematic can only craft 1 piece of armor of course.


    Quote Originally Posted by Ibi View Post
    a) how would you know?
    b) even if it's true, it makes it difficult to have serious conversations with you when you insist on taking such a condescending tone all the time.



    My point was that if they are (capable of) melting you and it's a high risk situation, I don't know that most people would describe that as "destroy"ing whatever you're fighting. That carries a connotation of just slaughtering your way through whatever you're fighting with no challenge.
    You got me there, I changed my wording. I am very sick right now.
    (0)
    Last edited by Nektulos-Tuor; 09-19-2015 at 01:28 AM.

  6. #6
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    You are just inexperienced with such playstyles.
    a) how would you know?
    b) even if it's true, it makes it difficult to have serious conversations with you when you insist on taking such a condescending tone all the time.

    Quote Originally Posted by Nektulos-Tuor View Post
    If they are not melting you though they are probably not worth the experience. Mass pulling is HIGH RISK, HIGH REWARD.
    My point was that if they are (capable of) melting you and it's a high risk situation, I don't know that most people would describe that as "destroy"ing whatever you're fighting. That carries a connotation of just slaughtering your way through whatever you're fighting with no challenge.
    (2)

  7. #7
    Player Iagainsti's Avatar
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    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    This conversation #smh way off topic and getting facetious.
    (2)

  8. #8
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Ibi View Post


    You can absolutely power level someone in this game.
    No, you cannot. You might have a different idea of what powerleveling is, or a pretty low standard for it if you feel powerleveling is possible here.



    Quote Originally Posted by Ibi View Post
    Pulling tons of monsters and destroying them = fun.
    Doing the exact same thing in FATES = mindless and zergy.

    Okay then.
    Game enjoyment is all about how it's delivered. Combat in this game is pretty..uninteresting. Fates don't bring anything interesting to it either.
    In a fate the monsters or objectives are always the same. Kill x amount of monsters. X never changes. The monster for that fate never changes. The abilities it uses are..wait, monsters use abilities?



    Game enjoyment is all about how it's delivered.

    Yes, I wrote that twice. Probably a reason for it too.
    (2)

  9. #9
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Aeyis View Post
    No, you cannot. You might have a different idea of what powerleveling is, or a pretty low standard for it if you feel powerleveling is possible here.
    How fast do you have to be able to power level someone for it to meet your criteria for power leveling?

    Also, now you're back in the thread, did you have any answers to my questions for you at the end of this post?
    (1)

  10. #10
    Player Nadirah's Avatar
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    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Aeyis View Post
    No, you cannot. You might have a different idea of what powerleveling is, or a pretty low standard for it if you feel powerleveling is possible here.




    Game enjoyment is all about how it's delivered. Combat in this game is pretty..uninteresting. Fates don't bring anything interesting to it either.
    In a fate the monsters or objectives are always the same. Kill x amount of monsters. X never changes. The monster for that fate never changes. The abilities it uses are..wait, monsters use abilities?



    Game enjoyment is all about how it's delivered.

    Yes, I wrote that twice. Probably a reason for it too.

    Actually, yes you can.

    This job was powerleveled for a good chunk of it.

    Go find a spot of super heavy mob density with a healer out of group. Tag EVERYTHING. They'll rip aggro off you with a regen, but you get kill credit. Hit everything a few times, holy spam, win.

    Works just fine.
    (2)

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