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  1. #1
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Iromi View Post
    He is confusing 1.0 with 1.x lol to try to say that horizontal progression fails. I am trying to explain to him that 1.x Yoshida made had horizontal progression with a subscription which did really well.
    Can you elaborate on 1.x's horizontal progression? What were the different events and reward structures?

    Unfortunately I came back too late into 1.x to really get to do anything at end game.
    (0)

  2. #2
    Player
    Taei's Avatar
    Join Date
    Oct 2011
    Posts
    175
    Character
    Taei Tertots
    World
    Balmung
    Main Class
    Carpenter Lv 90
    Quote Originally Posted by Ibi View Post
    Can you elaborate on 1.x's horizontal progression? What were the different events and reward structures?

    Unfortunately I came back too late into 1.x to really get to do anything at end game.
    1.23 Had Raidgear, but it wasn't necessarily the best gear because you could also try your luck at triple or quadmelding materia ( much more painful than it is now, you lose both item and materia) Both AV and CC dropped Darklight which was the raid option. Relic was actually a difficult and rewarding task. Then also they released the White Ravens which were nice but then got nerfed in 2.0 (It had a very low regen tick on it)

    So horizontal in the sense that crafting was actually useful for gearing up unless I missed something.
    (2)