Quote Originally Posted by Iromi View Post
He is confusing 1.0 with 1.x lol to try to say that horizontal progression fails. I am trying to explain to him that 1.x Yoshida made had horizontal progression with a subscription which did really well.
Can you elaborate on 1.x's horizontal progression? What were the different events and reward structures?

Unfortunately I came back too late into 1.x to really get to do anything at end game.