Quote Originally Posted by Nadirah View Post
Funny, because 1.0 was just that and it failed. Hard.

This game was designed for the western market.
Hmm.... 1.0 had nothing but leves.

1.x - 1.23 which Yoshida turned the game into, which had horizontal progression, did really well especially at the end. I remember all my friends came to play 1.23 and loved it..posting all over FB/tumblr/twitter constantly..then 2.0 came out and they all quit after a couple weeks lol.