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  1. #1
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    "I don't like old content"
    Well, it wasn't always old content, and it sure is new for new players and we got lots of them with this expansion and we'll get even more with the next because the jobs will be acessible from the beginning. Keeping old content relevant and adding horizontal progression has nothing to do with endgame raiders or hardcore something, it helps keeping the game alive as a whole. Stop looking at what you don't like and what content will please YOU, try looking more at the game itself.

    Personally, I H-A-T-E hard content, hate extremes, I hate Alexander Savage and the damned exclusive mount it gives, I hate having to "progress" trough a fight because I don't have time or patience for that, I'm here to have fun, not a heart attack. Do I complain because they implemented it? No, because it serves and bring fun for players who play the game for that type of content.

    It's a matter of being a little less selfish and think "what change we can do now to keep the game relevant years from now"?
    (5)
    Last edited by Fevelle; 09-17-2015 at 10:33 AM.

  2. #2
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Fevelle View Post

    It's a matter of being a little less selfish and think "what change we can do now to keep the game relevant years from now"?
    ^^^ This person gets it.

    The current development design is the same as WoW's awful system. "Here let us make new content that totally invalidates all previous content" except FFXIV is even worse because they do it every 1-2 patches instead of every expansion.
    WoW has literally DELETED OLD RAIDS. Because they are so irrelevant. How is that good design? Is it not ideal for there to be MORE content a year from now? Instead of the exact same because of an asinine system of

    First shalt thou design 4 raid events, then shalt thou replace them with 4 more, no more, no less. Four shall be the number thou shalt have, and the number of the raids shall be four. Five shalt thou not have, neither have thou three, excepting that thou then proceed to four. Sixis right out. Once the number four, being the fourth event, be reached, then lobbest thou thy Holy Patch of Replacement towards thy events, who being naughty in My sight, shall snuff them.
    .. Yea I went there.
    (6)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  3. #3
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Zarzak View Post
    ^^^ This person gets it.

    The current development design is the same as WoW's awful system. "Here let us make new content that totally invalidates all previous content" except FFXIV is even worse because they do it every 1-2 patches instead of every expansion.
    WoW has literally DELETED OLD RAIDS. Because they are so irrelevant. How is that good design? Is it not ideal for there to be MORE content a year from now? Instead of the exact same because of an asinine system of



    .. Yea I went there.
    They didn't "delete" them, they turned them into 5 man instances.

    There's a difference.

    Unless you're talking about Naxx and Onyxia, and those weren't deleted either. Those got a level bump and rehaul for Wrath.

    Side note, SWG was finally shut down because SWTOR was being released, and LA didn't want folks confused as to which one they were playing, so they refused to renew SOE's license.
    (0)

  4. #4
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Nadirah View Post
    They didn't "delete" them, they turned them into 5 man instances.

    There's a difference.

    Unless you're talking about Naxx and Onyxia, and those weren't deleted either. Those got a level bump and rehaul for Wrath.

    Side note, SWG was finally shut down because SWTOR was being released, and LA didn't want folks confused as to which one they were playing, so they refused to renew SOE's license.
    Does Tier 3 still exist?

    To save you time the answer is no. The content was made so irrelevant they literally removed it and it does not matter.
    (1)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  5. #5
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Zarzak View Post
    Does Tier 3 still exist?

    To save you time the answer is no. The content was made so irrelevant they literally removed it and it does not matter.
    Yes.

    On the Black Market.

    The raid itself still exists as well, but as level 80.

    "Delete" implies "removed entirely". A rework and level increase is not deletion.

    Also, WoW's last official number that I saw was 5.9m. Not 7.
    (1)