Results -9 to 0 of 483

Threaded View

  1. #10
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Ibi View Post
    Are you really trying to suggest that 3 months is the same as several years?
    2 Dungeons for 3 months. Compared to several dozen dungeon or duties for several years. I think the comparison is a decent one.

    Quote Originally Posted by Ibi View Post
    ...what?

    How do you think think random numbers and averages work? And what do you think the R in RNG stands for?
    You still don't understand it? RNG and random are words used to describe different things. Random (the old way used to calculated mmos) decided drops based on an average number specific for that item. If an item had a 50% drop chance then it would on average drop once every 2 kills. The SD on items would be very small, getting higher as the items drop chance decreases, but still only growing to be somewhat small.

    RNG, or random number generator doesnt calculate based on an average. It simply assigns a random item. There's still a [range] safeguard in place, but it has a huge range to it. Unlike its predecessor [random] it's usually not possible to get close to average results.
    With RNG an item that has a 50% drop rate might give one player 20 out of 100 kills, and another player 80 out of 100 kills.


    But I'm not surprised. Even several years ago many people seem to be clueless about the fact that RNG is a different beast then random/average. Apparently these days people use RNG to describe anything random related, huh.


    Random Number Generator

    Hint: the reason it's a different thing is because of the second and third words. Because it generates numbers rather then assigning them from a preset list..
    (0)
    Last edited by Aeyis; 09-17-2015 at 04:43 AM.