Quote Originally Posted by Kaurie View Post
To add my 2 cents, I think that it would be great to have multiple gear items of the same ilvl, same weapon damage, same main stat with more 'fun' secondary stats. I was playing Diablo III the other day and had an item that randomly spawned minions around me who went and exploded on the enemy. This was one heck of a fun stat. I am not saying add this one in particular, but something more 'fun' than crit rate and det would be great.
what they should add are job specific stats.

Enochian+ (increase duration)
Astral Fire+ (increase potency)
Aetherflow+ (reduce recast)
Dreadwyrm Trance+ (increase duration)
Galvanize+ (increase potency)
Blood of the Dragon+ (increase duration)
Jump+ (increase potency)
Cover+ (increase range)
etc.

when you have enough of certain pieces your rotation can even change. i would implement these things as materia (probably untradable).