Results 1 to 10 of 483

Hybrid View

  1. #1
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    This theory crafting of what qualifies as horizontal progression is interesting and all...

    How about we bring it back to FFXIV and provide ideas of how we can implement horizontal progression. I think we can all agree that SE is not going to go entirely horizontal and will keep the vertical model. Therefore we want a hybrid anyway, so let's stop fussing over what is 100% horizontal and what isn't.

    To add my 2 cents, I think that it would be great to have multiple gear items of the same ilvl, same weapon damage, same main stat with more 'fun' secondary stats. I was playing Diablo III the other day and had an item that randomly spawned minions around me who went and exploded on the enemy. This was one heck of a fun stat. I am not saying add this one in particular, but something more 'fun' than crit rate and det would be great.
    (1)

  2. #2
    Quote Originally Posted by Kaurie View Post
    To add my 2 cents, I think that it would be great to have multiple gear items of the same ilvl, same weapon damage, same main stat with more 'fun' secondary stats. I was playing Diablo III the other day and had an item that randomly spawned minions around me who went and exploded on the enemy. This was one heck of a fun stat. I am not saying add this one in particular, but something more 'fun' than crit rate and det would be great.
    what they should add are job specific stats.

    Enochian+ (increase duration)
    Astral Fire+ (increase potency)
    Aetherflow+ (reduce recast)
    Dreadwyrm Trance+ (increase duration)
    Galvanize+ (increase potency)
    Blood of the Dragon+ (increase duration)
    Jump+ (increase potency)
    Cover+ (increase range)
    etc.

    when you have enough of certain pieces your rotation can even change. i would implement these things as materia (probably untradable).
    (3)