Quote Originally Posted by Xatsh View Post
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I'd much rather spend a month learning a fight and progressing than killing the same mob over and over again and getting absolutely nothing to show for it. At least one of those two things is fun; the other is just mindless grinding. I would put on a TV show and then go spend a couple of hours camping a zone in RO and killing mobs when they spawned to farm for drops. There was no interaction, no skill, nothing other than mindless button-mashing.

I'm perfectly happy replacing gear every 2-4 months because it at least is tangible progress. It's not fun to go 2-4 months without getting a single mob drop, which happened to me and many other people I know who played RO. I'm not exaggerating when I say that drop rates on the most desirable items were in the .02% range. That's how they kept people coming back, as there was really no other reason to keep playing the game once you'd gotten the best gear.

In contrast, in FFXIV, gearing up is a result of running content rather than the ultimate goal. I never have to deliberately try to cap tomestones; it always just happens as a result of doing things with my friends. That is how gear progression should be-- part of the game, not the entire purpose of it.