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  1. #11
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Zumi View Post
    One of the things that people forget about in FFXI was camping HNM. King Behemoth, Nidhogg, and Aspi dropped some of the best items in the game. On average they would only spawn once a week and sometimes would have upwards of 10 or more groups camping them. None of these HNMs were hard at all but getting the claim against everyone else in the zone was. So yes you had 1 chance a week and most of the time you didn't get to fight the boss because your group didn't win the claim.

    This is why FFXIV system of instances is much better because everyone gets to fight the bosses and gets loot.
    That is also why its boring because everyone gets everything. EQ2 fixed the issue by putting those bosses into large Open World Dungeons that took awhile to get to the bosses and if you just stood there the npcs would eventually overwhelm you.

    So you had to get lucky and catch the bosses up, camping them was .. doable but you had a time limit before the room's enemy npcs over-ran you. Each NPC had their own unique skills/abilities they ran though and "strats" to kill them. With pathing/querky grouped mobs which had unusual social aggro.

    Honestly. If they had a week spawn then they should be next to impossible to kill. Like harder then A4 Savage. Those were Avatars, most raids even the best could not kill them and there were 7 and they spawned, and despawned if you did not kill them fast enough. Completely random spawn timers too.
    (3)
    Last edited by Nektulos-Tuor; 09-14-2015 at 09:40 AM.