People are still surprised when the new story dungeon doesn't drop loot.They should do what they did in final fantasy 11. The focus should be on story, missions, and forming parties to reach a goal. The reward may be the opportunity to explore a new land, viewing a cool cutscene that had meaning or impact on the trial you went through! That new weapon/armor or item should be the last thing to expect from a reward.
Although at this point I dunno if that would work. Most ppl would be shocked if all of sudden you don't get anything out of completing every single quest or mission.
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