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  1. #11
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post


    Developers are just not willing to take the risk to make a Sandbox game like that.
    Last game that tried to go the "hardcore" route, was WildStar. And we all saw where that went.

    There have been a few "sandbox" style games started up on Kickstarter. AFAIK, none of them have actually gone anywhere.

    Quote Originally Posted by Iagainsti View Post
    800+ hours into a game? #puke I couldn't imagine that. Put into perspective, granting an 8 hour sleep(lower spectrum bc you're not really exerting yourself) you have spent 2 months of your life playing this for...what? I have played FFXIV since launch and I have clocked 387 hours, over 3 years now. I wouldn't mind less tier gearing, but I don't have the time sink you seem to have, so I am glad this game is programmed the way it is. I should not be barred from doing Savage just bc I have a life and you seem to not have one.

    I have 500 hours in my Skyrim install. If Steam wasn't tracking it, I wouldn't even know.

    And since that's the only game I have on Steam with tracking, it doesn't count Oblivion and Morrowind, which I've probably put just as many hours into.

    And all of my WoW toons is probably pushing 800 days added up, however I'd played that for 10 years. My oldest EQ2 character, I can't even give you an age for. Her creation date was reset when I transferred her to Butcherblock in 2006, before they corrected that bug.

    Quote Originally Posted by Magis View Post
    lol, I don't think you know what a failure is. By your definition, every MMO is a failure because one day they will be shut down.




    Guaranteed to make money that's why every MMO that copied WoW lasted for years and made tons of ca.... OH WAIT:

    Oh sorry, the current strategy is to just go F2P and turn the game into bigger trash.



    WoW's design past TBC/WotLK (which ARR Xeroxed off of) is so good, that is why they haven't dropped in subs.... OH WAIT:



    (Someone added the last part for WoD, but as of Aug, is at 5.6Mil: http://ca.ign.com/articles/2015/08/0...-to-56-million)

    I love how people point to Post-TBC as some epitome of MMO grateness when WoW's been losing subs left and right.
    Wrath of the Lich king was the epitome of WoW's greatness, and it's what I picked up from this game.

    Cataclysm, they tried to bring back the difficulty, and added the air of Verant's "tough shit, deal with it" that never went away. They promptly went the other direction and made it too easy. WoD is just lacking in content in general, with the same cocky attitudes that cost them subs in Cata.

    That said, I *loved* Cataclysm and it's difficulty level in dungeons. It wasn't for everyone.

    Every product also, has a shelf life. WoW's hit it's peak a long time ago. It's 10 years old. No game lasts forever.
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    Last edited by Nadirah; 09-18-2015 at 03:54 AM.