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  1. #1
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    I'm here because I like what it is. When the game changes to something I don't like, I move on.

    It's why after 10 years of both wow and EQ2 I finally moved on... They became things I didn't like.

    I like what FFXIV is *now*. Changing it, I'll leave here too.
    (2)

  2. #2
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Nadirah View Post
    I'm here because I like what it is. When the game changes to something I don't like, I move on.

    It's why after 10 years of both wow and EQ2 I finally moved on... They became things I didn't like.

    I like what FFXIV is *now*. Changing it, I'll leave here too.
    Fair enough, at least you stick to your guns. There is probably some people who will leave if it doesn't change. I am not that sore on things atm to up and leave for good myself. Just want to see some changes.
    (0)

  3. #3
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Probably the most important reason to introduce the odd horizontal progression patch or expansion is to help prevent straining the level system. Eventually, leveling has to be made faster to get people to max level in a reasonable time, and that messes up the pacing of the game. There are some other side effects of raising the level cap, like the inclusion of new, albeit disconnected, zones to the game. It's alright to add a few such zones, but after a while it can start to increasingly isolate players from each other. So any suggestion to add horizontal progression should probably be accompanied with a request to spend time expanding current zones instead of only adding new ones, even if that means having to break it up into several smaller zones that share the same chat.

    Both WoW and EQ2 have level bumps that go straight to end game, EQ2's being free of charge and WoW's being a paid service. These were added because players simply didn't want to go through the leveling experience, which became problematic after many years of raising the level cap. So much of WoW is like an abandoned ghost town, it doesn't make sense to follow in its footsteps.
    (1)

  4. #4
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    So much of WoW is like an abandoned ghost town, it doesn't make sense to follow in its footsteps.
    Because leveling via dungeons is faster than overland questing.

    New Draenor is empty as well, mostly because the game has you sequestered into your garrison for most of it. The game drastically turned into a facebook game and it's ridiculous.

    And I don't know about you, but in a game where leveling alts is possible, after about the 20th I don't want to do it anymore. I've purchased a grand total of 1 level 90. EQ2 even did it first, and they're cheaper! A LOT cheaper. But everyone blames WoW for starting it.-_-
    (2)

  5. #5
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Nadirah View Post
    Because leveling via dungeons is faster than overland questing.

    New Draenor is empty as well, mostly because the game has you sequestered into your garrison for most of it. The game drastically turned into a facebook game and it's ridiculous.

    And I don't know about you, but in a game where leveling alts is possible, after about the 20th I don't want to do it anymore. I've purchased a grand total of 1 level 90. EQ2 even did it first, and they're cheaper! A LOT cheaper. But everyone blames WoW for starting it.-_-
    I didn't know that this was something to brag about, or even something that doesn't get you ridiculed when you admit it.
    (3)

  6. #6
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Gardes View Post
    I didn't know that this was something to brag about, or even something that doesn't get you ridiculed when you admit it.
    It isn't. People act like it's the end of the world however.

    When I got it, it became my 7th level 100. This is after 11 level 90 characters before. New server, new faction, needed for raiding. My options were: drop 60 bucks on it, or be hassled for two days to actually bothering to level a character of a class I already have. In fact, I actually debated on just transferring my existing druid, but to do that would have cost almost nearly as much($55 USD, 25 for transfer, 30 for faction change, no bundle discounts). Ultimately, it's my money, and I can do it if I want to.

    That said, EQ2's are something like 30 or 35, they come with a boatload of AA points, and you get to actually play the character before you put money down for it... a try before you buy feature.

    Edit: one of the "selling points" they used for Warlords of Draenor, btw, was the level 90 character boost they added. So everyone that bought that expansion got a "free" 90.
    (2)
    Last edited by Nadirah; 09-17-2015 at 10:10 AM.

  7. #7
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Gardes View Post
    I didn't know that this was something to brag about, or even something that doesn't get you ridiculed when you admit it.
    Microtransactions have become a common, though despised, thing these days. Had this been a decade ago, you would certainly be tarred and feathered for it. To me, I place these things in the same category as those who complain about something they have full control over not continuing payment for. You do with your money what you want. I'm old enough to know that with how entertainment works these days, there will practically always be something out there for me to throw my money at, and if any given source chooses to go with something I enjoy, my money goes to them for as long as I enjoy it.
    (3)

  8. #8
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    "I don't like old content"
    Well, it wasn't always old content, and it sure is new for new players and we got lots of them with this expansion and we'll get even more with the next because the jobs will be acessible from the beginning. Keeping old content relevant and adding horizontal progression has nothing to do with endgame raiders or hardcore something, it helps keeping the game alive as a whole. Stop looking at what you don't like and what content will please YOU, try looking more at the game itself.

    Personally, I H-A-T-E hard content, hate extremes, I hate Alexander Savage and the damned exclusive mount it gives, I hate having to "progress" trough a fight because I don't have time or patience for that, I'm here to have fun, not a heart attack. Do I complain because they implemented it? No, because it serves and bring fun for players who play the game for that type of content.

    It's a matter of being a little less selfish and think "what change we can do now to keep the game relevant years from now"?
    (5)
    Last edited by Fevelle; 09-17-2015 at 10:33 AM.

  9. #9
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Fevelle View Post

    It's a matter of being a little less selfish and think "what change we can do now to keep the game relevant years from now"?
    ^^^ This person gets it.

    The current development design is the same as WoW's awful system. "Here let us make new content that totally invalidates all previous content" except FFXIV is even worse because they do it every 1-2 patches instead of every expansion.
    WoW has literally DELETED OLD RAIDS. Because they are so irrelevant. How is that good design? Is it not ideal for there to be MORE content a year from now? Instead of the exact same because of an asinine system of

    First shalt thou design 4 raid events, then shalt thou replace them with 4 more, no more, no less. Four shall be the number thou shalt have, and the number of the raids shall be four. Five shalt thou not have, neither have thou three, excepting that thou then proceed to four. Sixis right out. Once the number four, being the fourth event, be reached, then lobbest thou thy Holy Patch of Replacement towards thy events, who being naughty in My sight, shall snuff them.
    .. Yea I went there.
    (6)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  10. #10
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Zarzak View Post
    ^^^ This person gets it.

    The current development design is the same as WoW's awful system. "Here let us make new content that totally invalidates all previous content" except FFXIV is even worse because they do it every 1-2 patches instead of every expansion.
    WoW has literally DELETED OLD RAIDS. Because they are so irrelevant. How is that good design? Is it not ideal for there to be MORE content a year from now? Instead of the exact same because of an asinine system of



    .. Yea I went there.
    They didn't "delete" them, they turned them into 5 man instances.

    There's a difference.

    Unless you're talking about Naxx and Onyxia, and those weren't deleted either. Those got a level bump and rehaul for Wrath.

    Side note, SWG was finally shut down because SWTOR was being released, and LA didn't want folks confused as to which one they were playing, so they refused to renew SOE's license.
    (0)

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