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  1. #1
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
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    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Nadirah View Post
    You must not have ever played WoW then.

    And yes, FFXIV *does* feel very asocial, but not for the reasons you've given. I've elaborated on that in other threads, and this is not the place for that discussion.

    I'd also suggest going back to EQ, but if I remember right there's a reason you're not there. You have a reputation.
    WoW didn't start off with a Duty Finder, and whilst a lot of people were trolls and hate filled. It still had the need to go into groups for raids and such. It became more anti-social yes. However its still more social then FFXIV.

    Also, the reason I am not playing EQ is because its deadish and outdated. The graphics are so outdated now that i've played other games its hard to play anymore. My new computer also has trouble running it because it only supports 1 core.
    (0)

  2. #2
    Player
    FoxyAreku's Avatar
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    Jul 2014
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    Limsa
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    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    That's a weird opinion, I've not seen anything anti-social about this game. I spend 90% of my game time talking to somebody.
    (2)

  3. #3
    Player Nadirah's Avatar
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    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by FoxyAreku View Post
    That's a weird opinion, I've not seen anything anti-social about this game. I spend 90% of my game time talking to somebody.
    Not anti-social. Asocial. There's a difference.

    There are very few chances at chance meetings of people. You literally have to go out of your way to look for people to associate with.

    I've never had this problem in other games. 99% of my friends list and guilds over the course of my 12-13 years of MMO gaming have come from general chat channels and "friend of friend" connections. And the originator of those "friend of friend" connections are usually from general chats.



    Found my main raid guild in Wrath of the Lich King by talking to folks in General chat in Dalaran, and met their recruitment officer in a completely off topic discussion from said chat channel.

    Met one of my best RL friends in EQ2, he was an officer in the first guild I ever joined there, they were in level chat recruiting for a HQ run in Nektulos doing the Shiny Brass Halberd quest. Met another good friend of mine there, simply from replying to his banter in 1-9 chat. RIP Troubor, you poor sod. Still kicking myself for not going up to see him while I was his area. :/

    Quote Originally Posted by Nektulos-Tuor View Post
    WoW didn't start off with a Duty Finder, and whilst a lot of people were trolls and hate filled. It still had the need to go into groups for raids and such. It became more anti-social yes. However its still more social then FFXIV.

    Also, the reason I am not playing EQ is because its deadish and outdated. The graphics are so outdated now that i've played other games its hard to play anymore. My new computer also has trouble running it because it only supports 1 core.
    No, it didn't, but you also didn't need to do dungeons for anything. You could still level straight to cap and get rather decent gear *without* doing a single one.

    And if your computer is having issues with a single core game, then I don't know what to tell you other than "you don't know how to optimize your PC/game".

    Quote Originally Posted by midnitdragoon View Post
    Of I'm not mistaking,... The mmo RIFT started dungeon finder. Correct me if I'm wrong someone
    No. World of Warcraft first added the dungeon finder in 2009 during Wrath of the Lich King. Rift launched in 2011.
    (1)
    Last edited by Nadirah; 09-14-2015 at 12:35 PM.

  4. #4
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
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    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Nadirah View Post
    Not anti-social. Asocial. There's a difference.

    There are very few chances at chance meetings of people. You literally have to go out of your way to look for people to associate with.

    I've never had this problem in other games. 99% of my friends list and guilds over the course of my 12-13 years of MMO gaming have come from general chat channels and "friend of friend" connections. And the originator of those "friend of friend" connections are usually from general chats.



    Found my main raid guild in Wrath of the Lich King by talking to folks in General chat in Dalaran, and met their recruitment officer in a completely off topic discussion from said chat channel.

    Met one of my best RL friends in EQ2, he was an officer in the first guild I ever joined there, they were in level chat recruiting for a HQ run in Nektulos doing the Shiny Brass Halberd quest. Met another good friend of mine there, simply from replying to his banter in 1-9 chat. RIP Troubor, you poor sod. Still kicking myself for not going up to see him while I was his area. :/



    No, it didn't, but you also didn't need to do dungeons for anything. You could still level straight to cap and get rather decent gear *without* doing a single one.

    And if your computer is having issues with a single core game, then I don't know what to tell you other than "you don't know how to optimize your PC/game".
    That is because in EQ2, especially before they tried to make the game more casual you needed a group for pretty much everything. Even open world questing. You needed atleast 3-4 people with you, but it didn't really need a group setup, it was just safer and easier to do quests.

    It was a very immersive and social game. Its too bad its "dated", "dead" and doesn't run well on my machine anymore.

    FFXIV I will give, has probably some of the most beautiful graphics and character models and animations i've seen in any MMO to date.

    Quote Originally Posted by Nadirah View Post
    Not anti-social. Asocial. There's a difference.

    There are very few chances at chance meetings of people. You literally have to go out of your way to look for people to associate with.

    I've never had this problem in other games. 99% of my friends list and guilds over the course of my 12-13 years of MMO gaming have come from general chat channels and "friend of friend" connections. And the originator of those "friend of friend" connections are usually from general chats.



    Found my main raid guild in Wrath of the Lich King by talking to folks in General chat in Dalaran, and met their recruitment officer in a completely off topic discussion from said chat channel.

    Met one of my best RL friends in EQ2, he was an officer in the first guild I ever joined there, they were in level chat recruiting for a HQ run in Nektulos doing the Shiny Brass Halberd quest. Met another good friend of mine there, simply from replying to his banter in 1-9 chat. RIP Troubor, you poor sod. Still kicking myself for not going up to see him while I was his area. :/



    No, it didn't, but you also didn't need to do dungeons for anything. You could still level straight to cap and get rather decent gear *without* doing a single one.

    And if your computer is having issues with a single core game, then I don't know what to tell you other than "you don't know how to optimize your PC/game".
    I can't offord a new CPU atm, but i'm running a 6 year old one that is pretty good.

    Cores "DO" have problems running one core games, because it wants to run all the cores but the game forces it to run one.
    (1)
    Last edited by Nektulos-Tuor; 09-14-2015 at 12:28 PM.

  5. #5
    Player
    FoxyAreku's Avatar
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    Jul 2014
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    Limsa
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    Areku Foxfire
    World
    Hyperion
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    Scholar Lv 90
    Really? Even that I don't see...with all the people in Mor Dhona/Idyllshire constantly talking, and with how small the game world is, I run into people all the time. Meanwhile when I played WoW I would never run into anybody because the game world was much larger, there was only a handful of times I ran into anybody I knew or met someone and became friends, and everytime it was always in orgrimmar. In XIV, it's happened everywhere nearly and much more often due to the 'smaller' areas and more generalized idle locations, as well as party finder.

    I guess I don't understand this point.
    (0)

  6. #6
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
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    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by FoxyAreku View Post
    Really? Even that I don't see...with all the people in Mor Dhona/Idyllshire constantly talking, and with how small the game world is, I run into people all the time. Meanwhile when I played WoW I would never run into anybody because the game world was much larger, there was only a handful of times I ran into anybody I knew or met someone and became friends, and everytime it was always in orgrimmar. In XIV, it's happened everywhere nearly and much more often due to the 'smaller' areas and more generalized idle locations, as well as party finder.

    I guess I don't understand this point.
    Sure, they are talking. However, you don't need them to do anything. You don't feel danger when exiting the city. You don't feel any excitement. There is no challenge to the zone, the shout is probably talking about politics or something stupid. They are names and faces you forget.

    Quote Originally Posted by midnitdragoon View Post
    Of I'm not mistaking,... The mmo RIFT started dungeon finder. Correct me if I'm wrong someone
    I didn't say WoW invented it. WoW barely invented anything, pretty much copied most of its ideas from everyone else.
    (1)

  7. #7
    Player
    FoxyAreku's Avatar
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    Jul 2014
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    Limsa
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    Character
    Areku Foxfire
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    Hyperion
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    Scholar Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Sure, they are talking. However, you don't need them to do anything. You don't feel danger when exiting the city. You don't feel any excitement. There is no challenge to the zone, the shout is probably talking about politics or something stupid. They are names and faces you forget.
    So like every other MMO today then.

    The days where the open world is dangerous and requires multiple people to traverse through is long gone and won't return. Difficulty of that kind is seen as nothing but an inconvienence, blame today's lazy gamers. At least in this game you have fates and raid encounters.
    (2)

  8. #8
    Player
    Gardes's Avatar
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    May 2012
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    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by FoxyAreku View Post
    So like every other MMO today then.

    The days where the open world is dangerous and requires multiple people to traverse through is long gone and won't return. Difficulty of that kind is seen as nothing but an inconvienence, blame today's lazy gamers. At least in this game you have fates and raid encounters.
    It's amusing when people use this as an excuse, they never refer to themselves.

    "I feel you but there's this bunch of people who can't stand actual mmos these days. There's a lot of them even though, but I'm not actually one of them! And...I'm gonna stand up for them even if I don't see eye to eye with them."

    Wait, no, it's not amusing at all.
    (2)

  9. #9
    Player
    midnitdragoon's Avatar
    Join Date
    Jan 2013
    Posts
    124
    Character
    Midnight Dragoon
    World
    Balmung
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    WoW didn't start off with a Duty Finder, and whilst a lot of people were trolls and hate filled. It still had the need to go into groups for raids and such. It became more anti-social yes. However its still more social then FFXIV.

    Also, the reason I am not playing EQ is because its deadish and outdated. The graphics are so outdated now that i've played other games its hard to play anymore. My new computer also has trouble running it because it only supports 1 core.
    Of I'm not mistaking,... The mmo RIFT started dungeon finder. Correct me if I'm wrong someone
    (0)

  10. #10
    Player
    FaizeD's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Emil Lacroix
    World
    Tonberry
    Main Class
    White Mage Lv 60
    I'll echo the sentiment someone mentioned earlier about XIV having the worst stat itemisation in any MMO I've played. They were aiming for simplicity but just made it far too basic, to the point where your rotation/gameplay at i170 is the same at i210. Because all pieces of gear are just stat sticks. There are no added procs on gear. There are no unique skill/spell modifiers which make X preferable to Y under condition Z. There are no situational pieces to switch up in order to adapt to boss mechanics in a specific raid. Healer BiS is all the same whether you need heavy AoE healing, single target healing, HoTs, shields, dps, survivability, mass status removal - you wear the same stuff.

    It's for this reason alone that horizontal progression will not work well in this game, and why vertical progression is somewhat underwhelming.
    (5)

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