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  1. #111
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Throttle dps lmao if the tank is that bad they need to re evaluate how to tank...

    I have never had that issue where the dps are pulling from me but then again I'm 3 str /2 vit, but even with ppl way more geared then me tanking is to easy for ppl to mess up the simplest of things when it comes to the job...pre HW not so much of a worry then post HW ppl had to learn how to play their job and now it's an issue...

    This is one time that dps arnt at fault unless they are attacking some random mobs
    (0)

  2. #112
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Aomine1992 View Post
    Throttle dps lmao if the tank is that bad they need to re evaluate how to tank...

    I have never had that issue where the dps are pulling from me but then again I'm 3 str /2 vit, but even with ppl way more geared then me tanking is to easy for ppl to mess up the simplest of things when it comes to the job...pre HW not so much of a worry then post HW ppl had to learn how to play their job and now it's an issue...

    This is one time that dps arnt at fault unless they are attacking some random mobs
    There are very clear examples of when Damage Dealers sometimes have to throttle their DPS to avoid ripping mobs from the tank. This usually involves the Amdapor Keep and Wanderer's Palace dungeons, as well as the first trio of HM Primals -- since especially AK and the primals are necessary to get the first relic. If you get a tank with a pre-relic weapon and have the DDs with i110 weapons or higher, you're going to have to hold back.

    It's somewhat the same issue now with the level 60 dungeons. It's not as obvious yet, but once our max item level has gone up some more (up until they add item level synch on the first level 60 dungeons), you'll have very much the same issues when ending up with low-geared tanks via roulettes. It'll never be on the same level as the first level 50 dungeons, of course, since level 60 tanks on the whole are more skilled than level 50 tanks and know better how to compensate. But if a DD gets too many procs and/or crits, the tank's compensating won't be enough when the DD has a weapon 40+ item levels higher.

    So yes, aggro maintenance is not only the tank's job. It's the DDs' job as well to use de-aggroing skills (such as Quelling Strikes), switch target and/or stop attacking for a little while if they grab aggro of one or more mobs. And then for the rest of the run maybe be a bit more cautious and yes, throttle their DPS. Same for healers, though AFAIK only WHM has a de-aggroing skill (conveniently named SoS ^_~), and holding back on healing isn't always feasible.

    Quote Originally Posted by ArdorGrey View Post
    Astro also has a hate reduction move. With sch it should never happen because your pet generates aggro separately.
    Ah, good to know ^^ I've unlocked AST, but haven't really played it yet. And yes, you share healing aggro with your pet, but there's also the issue where (due to said pet) scholars are to some level expected to DPS more than other healing classes, especially at lower levels where the fairy can heal competently for parts of or even all of the dungeon. And dotting one mob and then using Bane can sometimes cause your aggro to tick upwards slowly. Plus, with dots you can't just stop the DPS if you accidentally draw aggro ^^; They'll keep ticking until they're done. (To a degree, it's the same with hots, except those can be cancelled ^^; ) So there have been plenty of times as a scholar where I've wished I had a de-aggro skill. Here's to hoping we get one next expac! ^_~
    (1)
    Last edited by Noxifer; 09-15-2015 at 04:11 AM.

  3. #113
    Player
    ArdorGrey's Avatar
    Join Date
    Nov 2014
    Posts
    179
    Character
    Ardor Grey
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Noxifer View Post
    snip
    Astro also has a hate reduction move. With sch it should never happen because your pet generates aggro separately.

    I must stress that managing aggro for undergeared tanks is NOT what the initial point of the thread was. There's a difference between an undergeared tank and a tank with a 200 weapon that wants to MT but then has the whole party frighteningly close to their threat because they're chunky with vit.

    Also ran Gubal on my pld just last night with the vault weapon, and kept aggro off a 200 blm with a mixed str/vit set. I was holding on by the skin of my teeth and with a full vit set I no doubt would have lost aggro, turning the whole run into a messy argument over whether I was a bad or he should kneecap his dps. Instead we breezed through thanks to his freight train deeps and I got both of the comms.(other dps was a friend)
    (0)

  4. #114
    Player
    Astral145's Avatar
    Join Date
    Mar 2015
    Posts
    375
    Character
    Astral Flame
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Personally I like to use str/vit combo... usually more str than vit but I keep both sets based on the group. Besides it feels really good when I get to take off grit during certain phases on a boss fight to bring some nice dps. DRK is so much fun...
    (0)

    Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.

  5. #115
    Player
    Zaresin's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Kyle Drew
    World
    Omega
    Main Class
    Scholar Lv 70
    A good vit tank with a good party that utilize CDs appropriately (quelling strikes for instance) and the tank will have no problem. A tank who likes to tank out of tank stance and quelling strikes won't keep agro from being pulled. In the end it really comes down to competency and how the group works together to over come an obstacle. Yes in savage currently some (emfasis on some) str gear is needed to hit those enrage timers but if you don't have enough health to survive all the damage being thrown at you and healers unable to keep up with you and the raid, well that str gear is pointless.
    (1)

  6. #116
    Player
    Zaresin's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Kyle Drew
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by ArdorGrey View Post
    Astro also has a hate reduction move. With sch it should never happen because your pet generates aggro separately.

    I must stress that managing aggro for undergeared tanks is NOT what the initial point of the thread was. There's a difference between an undergeared tank and a tank with a 200 weapon that wants to MT but then has the whole party frighteningly close to their threat because they're chunky with vit.

    Also ran Gubal on my pld just last night with the vault weapon, and kept aggro off a 200 blm with a mixed str/vit set. I was holding on by the skin of my teeth and with a full vit set I no doubt would have lost aggro, turning the whole run into a messy argument over whether I was a bad or he should kneecap his dps. Instead we breezed through thanks to his freight train deeps and I got both of the comms.(other dps was a friend)
    His gear outpaced yours. Of course you would be losing hate.
    (2)

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